Long Road Ahead

"Long Road Ahead" is the third episode of The Walking Dead Video Game.

Plot Synopsis
A week after the events of "Starved for Help", the survivors continue to use the Travelier Motel for shelter, now that they have obtained more supplies from the back of an abandoned car. Lee and Kenny procure the last of the supplies from the town of Macon. While Lee is having a second go at climbing up a ladder, he hears a girl screaming whom he thought was a walker at first. The girl ends up bitten before they could help her and Lee wants to put her out of her misery. Kenny then tries to convice Lee to let her live, buying them time. If he or she chooses to give her a pity death, the player will have less time to get supplies but if he or she chooses to let her live, Beatrice will buy them enough time to get enough or all of the supplies. Depending on how many items the player has gotten, (from little to full supplies) Lilly will get mad because of the shortage of supplies, or relieved by the good amounts of food.

Once again Kenny brings up his wish to leave the motor inn now that he has gotten the RV working, leading to another bitter argument between him and Lilly. She brings up her contention that someone is stealing from the group's medicine supply, and mentions that her trust in the others is wearing thin. Lee decides to look into the matter of the pilfering, aided by Duck. His investigation leads him to an ventilation shaft outside the motel, inside which a bag with the missing drugs is found.

While Lee reports back to Lilly, the motel is attacked by the Save-Lot Bandits. The situation quickly escalates and turns into a frantic firefight between the bandits and survivors. A large group of Walkers is attracted by the noise, and the survivors, realizing that the motel is lost, manage to escape in the RV. It is revealed that the bandits attacked because they "didn't get their meds," implying that the bag Lee took from the shaft was a delivery made by a member of the group. Lilly accuses Ben (and Carley if she was saved in Episode 1) of being traitor(s) and making a deal with the bandits for supplies. The argument escalates throughout the RV ride and reaches its peak when Kenny is dealing with a Walker that is stuck under the RV. If Carley survived Episode 1, she argues with a paranoid Lilly and supports Ben's statement of innocence. Lee tries to keep the peace, but Lilly shoots Carley in the head in a fit of rage. If Doug survives Episode 1, Lilly tries to shoot Ben. Doug pushes him out of the way and is himself killed. Either way, Lee makes the choice to leave Lilly on the road or take her in the RV.

On the RV Katjaa & Kenny reveal to Lee that Duck was bitten during the bandits' raid. The group manages to obtain the controls of a train. Regardless of Lee's choice to leave or bring Lilly, she will steal the RV when everyone is outside, and drive away. The group meets an elderly homeless man named Chuck who is living in the train and who joins the group. The group leaves on the train, but Duck isn't getting any better and he spits up blood. Katjaa knows there's no time left and tells Lee to get Kenny to stop the train. Lee tries to talk sense into Kenny and either convinces him to stop the train or enrages him. In the ensuing fight Lee chooses to either let Kenny hit him or defend himself. Kenny stops the train no matter what decisions are made during the conversation. During an emotionally distressing scene, Lee helps decide who should shoot Duck: Katjaa, Kenny or himself. Whatever is said, Katjaa carries Duck into the forest, with or without Kenny, and a gunshot is heard. The group and the player assumes Katjaa shoots Duck; however, she has shot herself. (If Kenny follows Katjaa into the forest, you will hear his cry of distress.) Duck is still barely alive and the player decides whether the emotionally broken Kenny or Lee should shoot Duck. Alternatively the player can choose to let the timer run out and let Duck reanimate.

The remaining group - Lee, Clementine, Kenny, Ben and Chuck - continue on the train. Ben reveals to Lee that he was the traitor; Lee can then choose to be understanding or threatening. Chuck advises Lee to teach Clementine how to shoot, implying that he has seen the death of another girl her age who was unprepared for the dangers the walkers present. Shortly after Lee teaches Clementine how to shoot and cuts her hair shorter, the train is brought to a stop by a petroleum tank truck, hanging from a damaged bridge up above. The survivors then meet Omid and Christa from San Francisco. Omid is excited and happy to meet other living people, but Christa is cautious and skeptical, believing that moving in large groups causes problems.

Lee decides to scout out the nearby freight-station for tools to remove the tanker, and lets Clementine tag along. Luck has it that they find a blowtorch, but unfortunately they also come across three walkers occupying the station, and they barley avoid getting bitten. Christa hearing the noise from the fight, comes in and scolds Lee for putting Clementine in danger.

Back on the bridge, Lee starts cutting the coupling to the tanker with the blowtorch, but runs into complications as it slides out of his reach. Instead, he opts to dangle Omid over the gap to finish the job, much to the latter's discomfort.

Ben spots a massive zombie horde heading toward the group, and they must leave, as Omid finally cuts the coupling. The truck damages the ladder leading to the bridge and Omid and Lee cannot get down. They move to the other side and jump onto the train, with Omid having a bad landing and falling off, badly injuring his leg. Lee now helps either him or Christa to get on the train, and both panics at the prospect of other getting left behind, but both manages to get on the train. Later in the day, Lee is driving the train, with Clementine sleeping next to him. He notices a drawing Clementine drew which differs depending on choices. Kenny comes in, appearing a bit more stable, and talks with Lee on what to do when they reach Savannah, when Clementine's walkie-talkie comes on. A man's voice is heard, telling Clementine that he's happy she's coming, and that he has her parents. Kenny and Lee are shocked and ponder what to do as the train pulls in to Savannah.

Credits

 * Lee Everett
 * Clementine
 * Kenny
 * Katjaa
 * Kenny Jr.
 * Lilly Caul
 * Ben Paul
 * Carley (Determinant)
 * Doug (Determinant)
 * Christa
 * Omid
 * Chuck
 * Gary
 * Linda
 * Drew
 * Beatrice
 * Unnamed Man (Voice Only)
 * Many unnamed Save-Lot Bandits

Deaths

 * Carley (Determinant)
 * Doug (Determinant)
 * Katjaa
 * Kenny Jr.
 * Gary
 * Beatrice
 * Linda
 * Drew
 * Lots of unnamed Save-Lot Bandits

Trivia

 * First (and Last) Appearance of Beatrice.
 * First (and Last) Appearance of Gary.
 * First (and Last) Apperance of Linda.
 * First (and Last) Apperance of Drew.
 * First Appearance of Christa.
 * First Appearance of Omid.
 * First Appearance of Charles.
 * Last Appearance of Lilly.
 * Last Appearance of Katjaa.
 * Last Appearance of Duck.
 * Last Appearance of Carley (Determinant)
 * Last Appearance of Doug (Determinant)
 * The drawing in Clementine's bag differs depending on the relationship you have with Clementine and what you tell her earlier in the episode.