Nick (Video Game)

"This isn't how we do things, man. When you're bit, you get put down. End of story. I'm not going through this again."

- Nick to Luke about Clementine's bite wound.

Nick is an original character who appears in Telltale Games' The Walking Dead: Season Two.

Location Unknown
Nick was born to a distant, alcoholic father and an unnamed mother. Nick's uncle, Pete, took on the responsibility of raising Nick. Pete felt that it was best for Nick to learn about the cruelties of the world as soon as possible. Because of this approach to raising him, Pete was often condescending and brutally honest with Nick about life and his place in the world, causing Nick to suffer low self-esteem and anger issues, and resulting in a serious strain in their relationship that continued throughout their lives.

Once, when he was about Clementine's age, Pete took Nick on a hunting trip where they spotted a roe buck. Pete was disappointed that Nick didn't want to shoot the buck, and when they argued over it, Nick's rifle went off and nearly hit Pete. Pete later went out and found the buck, killed it and took it back to his sister's house to show to Nick.

"Episode 6: All That Remains"
Nick is first encountered as the group argues about how they should handle Clementine after her dog bite is confused with a walker bite. As Clementine wakes up, Nick presumes her to be reanimating, and accidentally pulls the trigger on his rifle. This startles both Clementine and the rest of the group, who then proceed to berate him. Nick is next seen escorting Clementine to the shed along with Luke, per the group's agreement.

After the group discovers that Clementine has surpassed the time limit for reanimation and has killed a walker that made it into the hole in the side of the shed, marking her survival skills as impressive, Nick apologizes to her about earlier as she is offered dinner. The player can choose to accept or reject his apology.

The next morning, Pete, Clementine, and himself venture to the river in order to check if any of their fish traps caught aquatic life. As they arrive, they are shocked to discover a massacre of people with bullet wounds in their heads and one severely injured man. As the three of them are inspecting the dead bodies and strange circumstances, walkers emerge from the woods and ambush them. The player can choose to either save the ammo-less and bitten Pete or choose to aid Nick, who has been surrounded and almost overrun by walkers.

In-Game Decision
Clementine has the choice to go help Nick when she, Nick, and Pete are attacked by walkers or not.

Help Nick (Alive)
If the player chooses Nick, Clementine will cross over the river to help him. Clementine and Nick then watch as Pete is helplessly devoured by walkers on the other side. This clearly distresses and depresses Nick and he scolds Clementine for not rescuing Pete first.

Help Pete (Unknown)
If the player chooses to help Pete instead, Clementine will run over to the former. The two of them, then, watch as Nick flees into the woods in order to escape the overpowering horde of walkers, making his status unknown.

Killed Victims
This list shows the victims Nick has killed:
 * Numerous counts of zombies.

Pete
"Why are you always giving me a hard time?"

- Nick to Pete. Although Nick acts with slight hostility towards Pete, Nick is in truth very close to him as Pete served as his paternal figure. As Nick's own father was apparently very ill-mannered and had irrational outbursts similar to those Nick expresses, Pete took it as his responsibility to raise him correctly. Pete has attempted to force his own disillusioned perception of reality onto Nick when he was both a child and an adult, teaching him how to hunt when he was around Clementine's age despite his objections and continuing to tell him to "grow up" throughout adulthood. This has caused Nick to deeply resent Pete. Despite their strained relationship, they love each other dearly. Nick is shown to be depressed after Pete's possible death, wishing that Clementine had saved him instead.

Clementine
"Hey, look. Um, I just wanted to say I'm sorry for... well... for being a dick out there."

- Nick's apology to Clementine for nearly shooting her. Nick is initially very hostile to Clementine when knowledgable of her bite, still scarred by memories of his mother's death. His itchy trigger finger leads him to nearly shoot Clementine, which the group scolds him over. Later on, when Clementine recovers, he talks to her, apologizing for his actions. He reveals his mother was killed when the group took in a bitten survivor, who turned and attacked her, and Clementine brought back such memories and caused him to act hostile, not wanting such horrific events to repeat. Clementine can either forgive him, remain indifferent, or chastise him over his attitude to her. If Clementine saves Nick, he will be angry as she could've saved his uncle Pete over himself.

Luke
"Nick's been known to go off every once in a while. Don't hold it against him."

- Luke to Clementine about Nick. Luke and Nick appear to be fairly close friends, although he and Luke, along with Pete, disagree on what should be done with Clementine. However, once he explains his past, he seems to remain friendly and fairly reliable to the rest of the group.

Season 2

 * "A House Divided" (Determinant)

Trivia

 * Like Shawn and Duck, Nick and Pete are the first pair of characters that pit players in making decision situation of Season 2.
 * Also if you save Nick, Pete will get devoured by walkers and if you save Pete, Nick will get surronded by walkers and will get away in the forest, remaining his status unknown.
 * However, unlike Shawn and Duck, in which Shawn dies while Duck is saved, if you choose to save Pete, Nick is not killed but instead given an unknown status.
 * He bears similarity to Kenny in appearance, his pre-release screenshots causing many to speculate he was actually Kenny. He is also similar in personality:
 * Both sport a mullet.
 * Both have facial hair.
 * Both wear caps.
 * Both have a taste for alcohol. (Shown in episode 7, if rescued)
 * Both have a short fuse and bad temper.
 * Both become depressed after losing a family member. Kenny lost Katjaa and Duck, while Nick lost his mother and his uncle, Pete. (Determinant)
 * Both are very protective of their family members.
 * Both apologize to the playable characters for their past actions.
 * Both are proficient with firearms.
 * Both disappear to a herd of walkers. (Determinant)
 * The symbol on his hat bears a resemblance to a symbol for the game, Halo: Combat Evolved.