Specialist Skills (Road to Survival)

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Films
{| align="center" width="100%" cellpadding="4" !width=50px|Icon !width=150px|Name !400px|Effect !900px|Characters with the skill ! ! ! ! ! ! ! Indomitable ! Command }
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 * Lacerator
 * align=left|Whenever this character attacks a character suffering from Bleeding, the damage of that bleeding effect is doubled. Target can only be Lacerated once per turn.
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 * Elena Anderson
 * Jiafeng
 * Rick Grimes "15 Anniveristy"
 * Shiva "RTS" #3
 * Davie "Off-Kilter"
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 * Payback
 * align=left|Whenever this character attacks a character suffering from Bleeding, the damage of that bleeding effect is doubled. Target can only be Lacerated once per turn.
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 * Negan "Call to Arms"
 * Wayland 'RTS" #3
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 * Bide
 * align=left|This character stores the damage it takes from Attacks, Active Abilities, and Rushes. After reaching 2000 stored damage (or if the Defend action is used), deal 150% of the stored damage to 1 enemy immediately. Stored damage is reset to 0 after use. Bide does not trigger if this character is killed.
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 * Elle
 * Cameron Scarr
 * Ryan
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 * Execution
 * align=left| If this specialist attacks an enemy that has 20% of their max health or left the enemy is immediately killed.
 * align=left| Full List here:Execution.
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 * Outlast
 * align=left| When this specialist is defeated, their death is delayed for 1 turn, during which they make still take an action, and they receive 100% AP.
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 * Mia
 * Jeremiah "March to War"
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 * Follow UP
 * align=left| Once per turn, when this specialist kills an enemy with an Attack or Adrenaline Rush, they will receive a bonus action.
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 * Amber
 * Morgan Jones "RTS" #5
 * Aarav
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 * Indomitable
 * align=left| While not stunned, whenever this character takes damage, they gain +30% Defense until the start of their next turn, in addition to any existing defense increases, including prior activations of this skill.
 * align=left|Full List Here:
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 * Command
 * align=left| When this character defends, the previous ally to take an action this turn will receive a bonus action. That ally will be unable to act the next turn.
 * align=left|Full List Here: