Sam (Animal)

Sam is a dog that appears in Telltale Games' The Walking Dead: Season Two.

Pre-Apocalypse
Not much is known about Sam's life before or as the outbreak began. In "All That Remains", Clementine found a picture of Sam with a family shortly after they meet. The picture displayed Sam next to a man, woman and presumably their child. Clementine states that it looked like "they were a happy family once".

"Episode 6: All That Remains"
Clementine meets Sam after she treks from the riverbed she woke up on and through a passage in the forest. Despite Sam growling at her initially, Clementine manages to befriend him by giving him a friendly greeting. She can also choose to look at his nametag to dicover his name. After the two of them make an acquaintance, Sam leads Clementine back to his owner's abandoned camp.

The camp that was once a refuge for Sam's owners is shown to be the aftermath of havoc, with overturned and tattered tents, rotting food remnants and small, shattered fragments of who the family once was, such as a family photograph and a box full of children's toys. A frisbee lies nearby and Clementine has the choice to throw it. If she does, Sam will catch it and bring it back to her.

While Clementine rummages through the camp in search of food, Sam begins to bark at a walker tied to a tree. Clementine talks to him about how to kill and stay ahead of walkers in a manner similar to the way Lee taught her in his final moments.

With the walker dead and Clementine having procured a knife from it's carcass in order to open a can of beans, the two of them settle down to eat. As Sam longingly watches Clementine eat in hopes of recieving food, which Clementine can either give to him or deny from him. If the player decides to give him food, Sam will knock the can out of her hands until Clementine takes it away from him in order to eat some herself. This action causes Sam to attack. If Clementine denies him food, he will attack her due to being rejected.

Either way, Clementine responds by knocking him off of her bitten arm with the bean can before kicking him off of her when he retaliates once again. Sam lands from the kick on a metal frame, which perforates his chest and hind leg and causes him to suffer. If the player chooses to kill him, Clementine will stick her knife into his neck. If the player chooses to leave him, Clementine will walk away and leave Sam to die.

Trivia

 * Dogs dont do that so fuck you!