This article is about the Telltale Series character. You may be looking for the TV Series character. |
“ | Are you crazy?! Where would we go? There's nothing out there! As long as we're here, we're safe! The group will protect us! (…) I don't know! Longer than we'd survive out there! Besides, you know the rules! If we try to leave, Roman WILL hunt us down! We don't have a choice. This is who we are now.
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Becca is a main character and determinately an antagonist, as well as a survivor of the outbreak in The Walking Dead: The Telltale Series. She is the deuteragonist of "Shel's Story". She is the younger sister of Shel.
Overview[]
Becca is generally a good-hearted kid, but she's also shown to be immature, reckless, and naive. Her older sister, Shel, has seemingly tried her best to shield Becca from the harsh apocalypse. Despite this, Becca seemingly has a rather cold and cynical mindset, along with being quite blunt and insensitive. At one point, she scares Shel by pretending to be a walker as a joke, despite this being very dangerous if she did it someone whose more triggerhappy with a gun.
Later, after Shel talks to Becca about how the old walkers ate a puppy, she makes a rather cold statement saying that they can make Clive a watchdog if he dies next. After an unknown survivor attacks the camp, whether they let him go or not, Roman will try to make the place more safe, but also causes everyone to become more miserable, prompting Becca to wonder why they never do fun things anymore. After this, Becca seemingly becomes even more hardened. After one of her friends, Stephanie, was caught trying to steal from the group, Becca immediately turns on her with no hesitation and believes they need to execute her. Seeing Becca's coldness is one of Shel's main motivations for leaving if the player does so.
Pre-Apocalypse[]
Georgia[]
Almost nothing is known about Becca's life prior to or as the outbreak began, except that she has a older sister named Shel. She may have been acquainted with Annie, likely through Shel considering their age difference.
Post-Apocalypse[]
Season One[]
"400 Days"[]
"Vince's Story"[]
On day 2 of the apocalypse, during Vince's ride on a prison bus to jail, he looks out the window and sees Becca and Shel trying to flee the walkers pursuing them. Becca falls on the ground near a lady who is trying to push a walker away. Shel picks up Becca and they both run away.
"Shel's Story"[]
At some point, Becca and Shel find themselves at Gil's Pitstop. They find allies in Roman, Stephanie, and notable survivors from a Savannah Cancer Support Group: Boyd, Clive, and Joyce. Together, they attempt to create a "safe place" in the central truck stop. With Stephanie's help, Becca learns to play the guitar.
On day 236, she gives a musical performance in the diner while everyone else looks on. Afterwards, the group disperses to check their supplies. Eagerly, Becca wants to check out the guns. Depending on Shel's decision, she can allow it, or refuse and only let Becca examine their stock of flashlights.
Becca is shown to have a mischievous and laid back nature in her perception of the zombies. She scares Shel by pretending to be one, which upsets her sister due to the seriousness of the situation. Despite that Shel is trying to protect her from the outside world, Becca can be a bit insensitive in her thinking. At one point, she suggests if Clive dies, they could use him as a better watchdog if he turns into a zombie.
Suddenly, Stephanie alerts Becca and Shel to a problem in their camp, and they follow her and reach the rest of the group surrounding a blindfolded intruder. There is divided opinion among everyone of whether the man should be let go or be killed for breaking in. Considering Becca's age, she is very mature, but hardened in her opinion outsiders should be murdered for the group's benefit.
On day 259, when Becca finds out from Shel of Stephanie's attempted escape, she is quick to feel betrayed and bluntly states they must kill her. She even offers to pull the trigger herself, to which Shel can either allow or refuse. Even if Shel allows her to kill Stephanie she claims that it "wasn't her turn" to kill for the group.
"Epilogue"[]
Along with her sister, Shel, Becca joins the same campsite as Vince, Wyatt, Russell, and Bonnie. On day 400, Tavia, a scout for survivors, arrives at the camp promising supplies and shelter in a place where her own group is making a community to rebuild their lives, and may join if they can pull their own weight. Based on whether Shel made the decision to kill Stephanie or leave Roman's group without killing Stephanie, Becca will accept or reject Tavia's offer depending on her sister's choices.
Season Two[]
"In Harm's Way"[]
If Shel and Becca went with Tavia at the end of "400 Days," Becca briefly appears in this episode within Howe's Hardware Store, with Shel. She questions who Clementine is and expresses her disdain for Sarah's meek and childish demeanor, and wishes she never returned to the community as Clementine passes by.
It's unknown what happened to her after the undead began to invade the hardware store.
Killed Victims[]
This list shows the victims Becca has killed:
- Possibly numerous counts of zombies
Relationships[]
For a more in-depth look at Becca's relationships, read here: Becca (Telltale)/Relationships
Allies[]
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Enemies[]
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Quotes[]
The following is a list of some of Becca's most memorable quotes.
400 Days"Thanks, sis! You think we can do something like this every week?" "Oh, yeah! Then we can spend all our money at NOWHERE!" "Whoa! What's your problem? I do this all the time and you don't get all pissed off! (…) Dude, what the hell? If something's wrong, tell me about it." "Was it the old man or the old woman? They're both kinda gross'. Maybe if Clive dies next we can put him out there instead. He'd make a better watchdog than those old people anyway." "That's right. He could be part of a larger group! (…) Who knows if he has friends waiting to attack!?" "I miss playing guitar with everyone. I mean, it was stupid, but fun. Why don't we do that anymore? (…) I wish things were still like they used to be." "We shouldn't have let that guy go. Boyd would still be alive and everything would be the same." "It's not dangerous. There's nothing out there but slow-ass walkers." "No. No one saw me. (…) I don't see why it's such a big deal. (…) No one is following me. There's no one else out there." "Shel? What's wrong? Am I in trouble? (…) Shel! Just tell me." "Oh, my god. The hell did she do that for? ("Roman says we have to...") Kill her? Yeah! Why would she do this to us?! (…) Well, that'll be her last mistake! (Stephanie was your friend!) WAS my friend." "Of course not. Roman's trying to make it better. (…) But it's safe here. I mean, yeah, I want to get away every now and then, but I would never LEAVE! That's crazy!" "I'm sorry. Let's just get it over with. Your gun's over there. In the drawer. (…) No, I don't. I just want to get it over with." "Are you crazy?! Where would we go? There's nothing out there! As long as we're here, we're safe! The group will protect us! (…) I don't know! Longer than we'd survive out there! Besides, you know the rules! If we try to leave, Roman WILL hunt us down! We don't have a choice. This is who we are now. (…) Just let me do it, then." "No! Roman said he wants you to do it! I'll do it when it's my turn!" "Why are you just standing there? Roman's waiting. Shel!" "What are you doing?! Shel?! Shel, what the hell?! (…) Shel! Stop it! ("We'll be safer!) No, we won't!" "Bonnie, get real! Just because you have to tell the truth all the time, doesn't mean everyone else does! (…) Like Leland cared when he let you run off alone?" "Maybe we should go too, sis. If Roman is still looking for us, he wouldn't be able to do anything to us there." "Shel, why are we even listening to her? She's obviously lying." "Well, it could be a trap! What if they want to kill us?" "Shel...this might sound stupid, but I think I actually wanna go." Season Two"Who's this? (…) (groans) Sarah? I wish she'd stayed gone." |
Appearances[]
The Telltale Series[]
Season One[]
- "400 Days"
- "Vince's Story" (No Lines)
- "Shel's Story"
- "Epilogue"
Season Two[]
- "In Harm's Way" (Determinant)
Gallery[]
For more images of Becca, please visit Becca (Telltale)/Gallery.
Trivia[]
- Becca is one of two characters Brett Pels has voiced, the other being Irene.
- Becca was taught how to play the guitar by Stephanie.
- She is the only non-playable character in 400 Days to have the potential to join Tavia's group.
- Despite this, she will only join if Shel joins.
- Becca is one of the three main characters of "400 Days" who did not kill a living person on-screen directly/caused, regardless of the players' choices. The others being Wyatt and Leland.