Walking Dead Wiki

Attention! Please be aware that spoilers are not allowed on the wiki and a violation of this policy may result in a ban. Information (character deaths/fates, screenshots, etc.) from episodes released early on AMC+ may not be added to the wiki until the episode officially airs at 9pm EST on the Sunday it is scheduled for. Thank you.

READ MORE

Walking Dead Wiki
Register
Walking Dead Wiki
(formatting)
(Adding categories)
 
(15 intermediate revisions by 8 users not shown)
Line 1: Line 1:
{{SimilarName|the Road to Survival character|his [[Carl Grimes (Comic Series)|Comic Series]], [[Carl Grimes (TV Series)|TV Series]], [[Carl Grimes (Novel Series)|Novel Series]], [[Carl Grimes (Social Game)|Social Game]], [[Carl Grimes (Assault)|Assault]], [[Carl Grimes (The Escapists)|The Escapists]], [[Carl Grimes (Our World)|Our World]], [[Carl Grimes (Dead Reckoning)|Dead Reckoning]], or [[Carl Grimes (No Man's Land)|No Man's Land]] counterparts}}
+
{{SimilarName1|the Road to Survival character|his [[Carl Grimes (Comic Series)|Comic Series]], [[Carl Grimes (Novel Series)|Novel Series]], [[Carl Grimes (Assault)|Assault]], [[Carl Grimes (The Escapists)|The Escapists]], [[Carl Grimes (TV Series)|TV Series]], [[Carl Grimes (No Man's Land)|No Man's Land]], [[Carl Grimes (Our World)|Our World]], or [[Carl Grimes (Social Game)|Social Game]] counterparts|Carl}}
 
{{Character Info
 
{{Character Info
|name = Carl Grimes
+
|name = Carl Grimes
|image = CarlGRTSPortrait-0.jpg
+
|image = CarlGRTSPortrait-0.jpg
 
|gender = Male
|age = 9 <small>''(Rare, Ultra Rare, Epic, Legendary)''</small><br> 13 <small>''(Ultra Rare, Epic, Legendary)''</small>
 
 
|hair = Black
|ethnicity = Caucasian-American
 
 
|age = 9 {{ci|Rare, Ultra Rare, Epic, Legendary}}<br>13 {{ci|Ultra Rare, Epic, Legendary}}
|status = Alive
 
  +
|occupation = '''Pre-Apocalypse'''
|gallery = [[Carl Grimes (Road to Survival)/Gallery|Image Gallery]]
 
  +
*Primary School Student
|family = [[Rick Grimes (Road to Survival)|Rick Grimes]] - Father<br>[[Lori Grimes (Road to Survival)|Lori Grimes]] - Mother <small>''(Deceased)''</small><br>[[Judith Grimes (Road to Survival)|Judith Grimes]] - Sister/Half-Sister <small>''(Deceased)''</small><br>[[Sophia Grimes (Road to Survival)|Sophia Grimes]] - Wife<br>[[Andrea Grimes (Road to Survival)|Andrea Grimes]] - Step-Mother <small>''(Deceased)''</small>
 
  +
'''Post-Apocalypse'''
|gender = Male
 
  +
*Soldier for the Militia
|hair = Black
 
  +
*Apprentice Blacksmith
|occupation = Primary School Student <small>''(Pre-Apocalypse)''</small><br>Soldier for the Militia <small>''(Post-Apocalypse)''</small><br>Apprentice Blacksmith <small> ''(Post-Apocalypse)''</small>
 
 
|family = [[Rick Grimes (Road to Survival)|Rick Grimes]] - Father<br>[[Lori Grimes (Road to Survival)|Lori Grimes]] - Mother <br>[[Judith Grimes (Road to Survival)|Judith Grimes]] - Half-Sister <br>[[Sophia Grimes (Road to Survival)|Sophia Grimes]] - Wife<br>[[Andrea Grimes (Road to Survival)|Andrea Grimes]] - Step-Mother
|first = ''[[The Walking Dead: Road to Survival]]''<br><small>'''Does not appear in story mode.'''</small>
 
 
|ethnicity = Caucasian-American
|lifespan = ''[[The Walking Dead: Road to Survival]]''<br><small>'''Does not appear in story mode.'''</small>}}
 
 
|status = Alive}}
   
 
'''Carl Grimes''' is a comic-adapted and playable character who appears in ''[[The Walking Dead: Road to Survival]]''.
 
'''Carl Grimes''' is a comic-adapted and playable character who appears in ''[[The Walking Dead: Road to Survival]]''.
Line 21: Line 22:
 
==As a Playable Character==
 
==As a Playable Character==
 
===Carl - "Miles Behind Us"===
 
===Carl - "Miles Behind Us"===
* '''Persona''': Citizen
+
*'''Persona''': Citizen
* '''Trait''': Tough
+
*'''Trait''': Tough
* '''Role''': Damage
+
*'''Role''': Damage
* '''Rarity''': Ultra Rare (4 Stars)
+
*'''Rarity''': Ultra Rare (4 Stars)
* '''Leader Skill''': All ranged teammates get +20% HP and +20% attack.
+
*'''Leader Skill''': All ranged teammates get +20% HP and +20% attack.
* '''Adrenaline Rush''': Pin Down ''(Deal 275% damage and Impair and Stun for 1 turn to one enemy.)''
+
*'''Adrenaline Rush''': Pin Down ''(Deal 275% damage and Impair and Stun for 1 turn to one enemy.)''
* '''Specialist Skill''': Does not have one.
+
*'''Specialist Skill''': Does not have one.
* '''Active Skill''': Does not have one.
+
*'''Active Skill''': Does not have one.
   
 
===Carl - "What Comes After"===
 
===Carl - "What Comes After"===
Line 61: Line 62:
   
 
===Carl - "Days Gone Bye"===
 
===Carl - "Days Gone Bye"===
* '''Persona''': Peacekeeper
+
*'''Persona''': Peacekeeper
* '''Trait''': Fast
+
*'''Trait''': Fast
* '''Role''': Damage
+
*'''Role''': Damage
* '''Rarity''': Rare (3 Stars)
+
*'''Rarity''': Rare (3 Stars)
* '''Leader Skill''': Does not have one.
+
*'''Leader Skill''': Does not have one.
* '''Adrenaline Rush''': Burst of Slashes ''(Deal 175% to one enemy and all enemies adjacent to it.)''
+
*'''Adrenaline Rush''': Burst of Slashes ''(Deal 175% to one enemy and all enemies adjacent to it.)''
* '''Specialist Skill''': Parting Shot ''(If this character is killed by an enemy attack, they will immediately perform a guaranteed critical attack against the enemy.)''
+
*'''Specialist Skill''': Parting Shot ''(If this character is killed by an enemy attack, they will immediately perform a guaranteed critical attack against the enemy.)''
* '''Active Skill''': Does not have one.
+
*'''Active Skill''': Does not have one.
   
 
===Carl - "Survival Road"===
 
===Carl - "Survival Road"===
* '''Persona''': Hunter
+
*'''Persona''': Hunter
* '''Trait''': Alert
+
*'''Trait''': Alert
* '''Role''': Damage
+
*'''Role''': Damage
* '''Rarity''': Ultra Rare (4 Stars)
+
*'''Rarity''': Ultra Rare (4 Stars)
* '''Leader Skill''': Does not have one.
+
*'''Leader Skill''': Does not have one.
* '''Adrenaline Rush''': Confident Shooting ''(Deal 300% damage to one enemy and all enemies adjacent to it. All teammates get +45% attack for 2 turns.)''
+
*'''Adrenaline Rush''': Confident Shooting ''(Deal 300% damage to one enemy and all enemies adjacent to it. All teammates get +45% attack for 2 turns.)''
* '''Specialist Skill''': Retribution ''(When this character is defeated, all of the character's surviving teammates will immediately receive 25% of their max AP.)''
+
*'''Specialist Skill''': Retribution ''(When this character is defeated, all of the character's surviving teammates will immediately receive 25% of their max AP.)''
* '''Active Skill''': Does not have one.
+
*'''Active Skill''': Does not have one.
   
 
===Carl - "What Comes After" #2===
 
===Carl - "What Comes After" #2===
* '''Persona''': Citizen
+
*'''Persona''': Citizen
* '''Trait''': Tough
+
*'''Trait''': Tough
* '''Role''': Damage
+
*'''Role''': Damage
* '''Rarity''': Epic (5 Stars)
+
*'''Rarity''': Epic (5 Stars)
* '''Leader Skill''': Does not have one.
+
*'''Leader Skill''': Does not have one.
* '''Adrenaline Rush''': Full Auto ''(Deal 250% damage and -20 AP to up to 4 enemies.)''
+
*'''Adrenaline Rush''': Full Auto ''(Deal 250% damage and -20 AP to up to 4 enemies.)''
* '''Specialist Skill''': Neutralize ''(When this character attacks an enemy that has 90% or more adrenaline, the enemy will be impaired for 1 turn.)''
+
*'''Specialist Skill''': Neutralize ''(When this character attacks an enemy that has 90% or more adrenaline, the enemy will be impaired for 1 turn.)''
* '''Active Skill''': Does not have one.
+
*'''Active Skill''': Does not have one.
* '''Special Weapon''': Carl's Wounding Assault Rifle
+
*'''Special Weapon''': Carl's Wounding Assault Rifle
** '''Slot 1''': +15% Attack
+
**'''Slot 1''': +15% Attack
** '''Slot 2''': +10% HP
+
**'''Slot 2''': +10% HP
** '''Slot 3''': Bleeding ''(When attacking, a better chance to cause 70 damage bleeding for 4 turns to the enemy.)''
+
**'''Slot 3''': Bleeding ''(When attacking, a better chance to cause 70 damage bleeding for 4 turns to the enemy.)''
   
 
===Carl - "Road to Survival" #1===
 
===Carl - "Road to Survival" #1===
* '''Persona''': Legend
+
*'''Persona''': Legend
* '''Trait''': Strong
+
*'''Trait''': Strong
* '''Role''': Medic
+
*'''Role''': Medic
* '''Rarity''': Legendary (6 Stars)
+
*'''Rarity''': Legendary (6 Stars)
* '''Leader Skill''': All melee teammates get +40% HP and +40% defense.
+
*'''Leader Skill''': All melee teammates get +40% HP and +40% defense.
* '''Adrenaline Rush''': Give And Take ''(Deal 250% damage to one enemy and all enemies adjacent to it. Up to 3 teammates regain up to 50% of their max HP.)''
+
*'''Adrenaline Rush''': Give And Take ''(Deal 250% damage to one enemy and all enemies adjacent to it. Up to 3 teammates regain up to 50% of their max HP.)''
* '''Specialist Skill''': Does not have one.
+
*'''Specialist Skill''': Does not have one.
* '''Active Skill''': AP Gain ''(Up to 2 teammates get +20% AP.)''
+
*'''Active Skill''': AP Gain ''(Up to 2 teammates get +20% AP.)''
   
 
===Carl - "Something To Fear"===
 
===Carl - "Something To Fear"===
* '''Persona''': Citizen
+
*'''Persona''': Citizen
* '''Trait''': Alert
+
*'''Trait''': Alert
* '''Role''': Damage
+
*'''Role''': Damage
* '''Rarity''': Epic (5 Stars)
+
*'''Rarity''': Epic (5 Stars)
* '''Leader Skill''': Does not have one.
+
*'''Leader Skill''': Does not have one.
* '''Adrenaline Rush''': Rallying Shot ''(Deal 500% damage to one enemy. Up to 3 teammates regain up to 40% of their max HP.)''
+
*'''Adrenaline Rush''': Rallying Shot ''(Deal 500% damage to one enemy. Up to 3 teammates regain up to 40% of their max HP.)''
* '''Specialist Skill''': Execution ''(When this character attacks an enemy that has 20% HP or less, the enemy will be immediately defeated.)''
+
*'''Specialist Skill''': Execution ''(When this character attacks an enemy that has 20% HP or less, the enemy will be immediately defeated.)''
* '''Active Skill''': Does not have one.
+
*'''Active Skill''': Does not have one.
   
 
===Carl - "Road to Survival" #2===
 
===Carl - "Road to Survival" #2===
* '''Persona''': Citizen
+
*'''Persona''': Citizen
* '''Trait''': Tough
+
*'''Trait''': Tough
* '''Role''': Medic
+
*'''Role''': Medic
* '''Rarity''': Epic (5 Stars)
+
*'''Rarity''': Epic (5 Stars)
* '''Leader Skill''': All tough and fast teammates get +30% attack and a very large bonus to AP when attacking.
+
*'''Leader Skill''': All tough and fast teammates get +30% attack and a very large bonus to AP when attacking.
* '''Adrenaline Rush''': Extensive Restoration ''(Revive 1 teammate at 30% of their max HP. Up to 3 teammates regain 20% of their max HP for 2 turns. This character and 1 teammate get pain split for 1 turn.)''
+
*'''Adrenaline Rush''': Extensive Restoration ''(Revive 1 teammate at 30% of their max HP. Up to 3 teammates regain 20% of their max HP for 2 turns. This character and 1 teammate get pain split for 1 turn.)''
* '''Specialist Skill''': Does not have one.
+
*'''Specialist Skill''': Does not have one.
* '''Active Skill''': Does not have one.
+
*'''Active Skill''': Does not have one.
   
 
===Carl - "Road to Survival" #3===
 
===Carl - "Road to Survival" #3===
* '''Persona''': Legend
+
*'''Persona''': Legend
* '''Trait''': Tough
+
*'''Trait''': Tough
* '''Role''': Medic
+
*'''Role''': Medic
* '''Rarity''': Legendary (6 Stars)
+
*'''Rarity''': Legendary (6 Stars)
* '''Leader Skill''': All tough and fast teammates get +40% attack and a huge bonus to AP when attacking.
+
*'''Leader Skill''': All tough and fast teammates get +40% attack and a huge bonus to AP when attacking.
* '''Adrenaline Rush''': Abundant Restoration ''(Revive 1 teammate at 30% of their max HP. Up to 3 teammates regain 30% of their max HP for 2 turns. This character and 1 teammate get pain split for 2 turns.)''
+
*'''Adrenaline Rush''': Abundant Restoration ''(Revive 1 teammate at 30% of their max HP. Up to 3 teammates regain 30% of their max HP for 2 turns. This character and 1 teammate get pain split for 2 turns.)''
* '''Specialist Skill''': Does not have one.
+
*'''Specialist Skill''': Does not have one.
* '''Active Skill''': Bonus HP ''(Up to 2 teammates gain +35% bonus HP.)''
+
*'''Active Skill''': Bonus HP ''(Up to 2 teammates gain +35% bonus HP.)''
  +
  +
===Carl - "Call To Arms"===
  +
*'''Persona''': Legend
  +
*'''Trait''': Fast
  +
*'''Role''': Tank
  +
*'''Rarity''': Legendary (6 Stars)
  +
*'''Leader Skill''': Does not have one.
  +
*'''Adrenaline Rush''': Four Way Stop ''(This character gets +100% Defense and regains up to 100% of their max HP for 3 turns. Up to 3 teammates get +50% Defense for 2 turns.)''
  +
*'''Specialist Skill''': Bodyguard ''(While not Stunned, the first time each turn that an ally teammate takes 30% of their max HP from a single attack, Rush, Active, or Signature Skill, this character will take that damage instead. Damage transferred this way is reduced by 50%.)''
  +
*'''Active Skill''': Defense Up, Stun and AP Gain ''(This character gets +50% Defense and all Strong enemies get Stun for 2 turns. This character gains 35% AP.)''
  +
*'''Special Weapon''': Carl's Defensive Stop Sign Axes
  +
**'''Slot 1''': +30% Defense
  +
**'''Slot 2''': A medium bonus to AP when taking damage
  +
**'''Slot 3''': This character gains +50% Bonus HP at the beginning of each wave
  +
  +
===Carl - "Limited Edition"===
  +
*'''Persona''': Legend
  +
*'''Trait''': Fast
  +
*'''Role''': Tank
  +
*'''Rarity''': S-Class (6 Stars)
  +
*'''Leader Skill''': Does not have one.
  +
*'''Adrenaline Rush''': Four Way Stop ''(This character gets +100% Defense and regains up to 100% of their max HP for 3 turns. Up to 3 teammates get +50% Defense for 2 turns.)''
  +
*'''Specialist Skill''': Bodyguard ''(While not Stunned, the first time each turn that an ally teammate takes 30% of their max HP from a single attack, Rush, Active, or Signature Skill, this character will take that damage instead. Damage transferred this way is reduced by 50%.)''
  +
*'''Active Skill''': Defense Up, Normalize, and AP Gain ''(This character gets +50% Defense and all Strong enemies get Normalize for 2 turns. This character gains 35% AP.)''
  +
*'''Special Weapon''': Carl's Defensive Stop Sign Axes
  +
**'''Slot 1''': +30% Defense
  +
**'''Slot 2''': A medium bonus to AP when taking damage
  +
**'''Slot 3''': This character gains +50% Bonus HP at the beginning of each wave
  +
  +
===Carl - Messenger For The Commonwealth===
  +
*'''Persona''': Mythic
  +
*'''Trait''': Fast
  +
*'''Role''': Support
  +
*'''Rarity''': Gold Mythic
  +
*'''Allegiance''': Young Survivors
  +
*'''Leader Skill''': Does not have one.
  +
*'''Adrenaline Rush''': Indirect Assault ''(Deal 440% Damage to 1 enemy. 2 teammates get Elusive and +35% attack for 2 turns.)''
  +
*'''Specialist Skill''': Evasion II ''(Whenever this character takes damage from an attack or Rush, they will reduce the damage by 7% for every 20% of max Adrenaline Points (AP) it has.)''
  +
*'''Active Skill''': Does not have one.
  +
*'''Signature Move''': Duck and Weave ''(This character gets Elusive for 4 turns.)''
  +
*'''Mythic Abilities'''
  +
**'''Cunning''' ''(When attacking or being attacked, 30.00% less likely to trigger enemy weapon effects and walker effects.)''
  +
**'''Sneak Attack''' ''(When attacking while having an Elusive status, +20.0% attack.)''
  +
**'''Under the Radar''' ''(When attacked by an opponent with the Damage role, take 10.0% less damage.)''
  +
**'''Energy of Youth''' ''(When attacking while having an Elusive status, 50.0% chance this character gets +10 AP.)''
   
 
==Killed Victims==
 
==Killed Victims==
 
This list shows the victims Carl has killed:
 
This list shows the victims Carl has killed:
*[[Shane (Road to Survival)|Shane]] ''(Alive)''
+
*[[Shane Walsh (Road to Survival)|Shane Walsh]] ''(Alive)''
 
*[[Ben (Comic Series)|Ben]]
 
*[[Ben (Comic Series)|Ben]]
  +
*[[Oscar (Road to Survival)|Oscar]] ''(Zombified)''
 
*[[Olivia (Citizen)|Olivia]] ''(Zombified, along with his fellow survivors)''
 
*[[Olivia (Citizen)|Olivia]] ''(Zombified, along with his fellow survivors)''
 
*[[Carson (Road to Survival)|Carson]] ''(Zombified, along with his fellow survivors)''
 
*[[Carson (Road to Survival)|Carson]] ''(Zombified, along with his fellow survivors)''
  +
*[[Luke (Road to Survival)|Luke]] ''(Zombified, along with his fellow survivors)''
*At least 8 unnamed [[The Saviors (Comic Series)|Saviors]]
 
  +
*[[Rick Grimes (Road to Survival)|Rick Grimes]] ''(Zombified)''
 
*At least 8 unnamed [[The Saviors (Road to Survival)|Saviors]]
 
*Numerous counts of [[zombies]]
 
*Numerous counts of [[zombies]]
   
Line 159: Line 208:
   
 
{{Road to Survival Characters}}
 
{{Road to Survival Characters}}
[[Category:Neutralize]]
+
[[Category:Alert]]
[[Category:Retribution]]
+
[[Category:Alexandria Safe-Zone]]
[[Category:Parting Shot]]
 
[[Category:Walking Dead Characters]]
 
[[Category:Road to Survival Characters]]
 
[[Category:Road to Survival]]
 
 
[[Category:Alive]]
 
[[Category:Alive]]
[[Category:Special Weapons|Special Weapons Characters]]
+
[[Category:Ascendable Characters]]
  +
[[Category:Atlanta Survivor Camp]]
 
[[Category:Children]]
 
[[Category:Children]]
[[Category:Teenagers]]
+
[[Category:Citizens]]
 
[[Category:Evasion]]
 
[[Category:Execution]]
  +
[[Category:Fast]]
  +
[[Category:Freedom Fighters]]
  +
[[Category:Greene Family Farm]]
 
[[Category:Grimes Family]]
 
[[Category:Grimes Family]]
[[Category:Ascendable Characters]]
 
[[Category:Alexandria Safe-Zone]]
 
 
[[Category:Hilltop Colony]]
 
[[Category:Hilltop Colony]]
[[Category:Rebels]]
+
[[Category:Hunters]]
[[Category:Citizens]]
+
[[Category:Leader Skills]]
[[Category:Peacekeepers]]
 
 
[[Category:Legend]]
 
[[Category:Legend]]
[[Category:Execution]]
+
[[Category:Male Characters]]
 
[[Category:Medics]]
 
[[Category:Medics]]
[[Category:Leader Skills]]
+
[[Category:Mythic]]
[[Category:Hunters]]
+
[[Category:Neutralize]]
[[Category:Specialist Skills]]
 
 
[[Category:Orphans]]
 
[[Category:Orphans]]
[[Category:Alert]]
+
[[Category:Parting Shot]]
  +
[[Category:Peacekeepers]]
  +
[[Category:Rebels]]
  +
[[Category:Retribution]]
 
[[Category:Road to Survival]]
 
[[Category:Special Weapons]]
 
[[Category:Specialist Skills]]
 
[[Category:Strong]]
 
[[Category:Strong]]
  +
[[Category:Super Soldiers]]
  +
[[Category:Teenagers]]
  +
[[Category:The Commonwealth]]
 
[[Category:The Prison]]
  +
[[Category:The Sanctuary]]
 
[[Category:Tough]]
 
[[Category:Tough]]
[[Category:Fast]]
+
[[Category:Player Character]]

Latest revision as of 06:57, 9 January 2024

This article is about the Road to Survival character. You may be looking for his Comic Series, Novel Series, Assault, The Escapists, TV Series, No Man's Land, Our World, or Social Game counterparts. For other pages with the same name, see: Carl

Carl Grimes is a comic-adapted and playable character who appears in The Walking Dead: Road to Survival.

Pre-Apocalypse & Post-Apocalypse

Main article: Carl Grimes (Comic Series)

As a Playable Character

Carl - "Miles Behind Us"

  • Persona: Citizen
  • Trait: Tough
  • Role: Damage
  • Rarity: Ultra Rare (4 Stars)
  • Leader Skill: All ranged teammates get +20% HP and +20% attack.
  • Adrenaline Rush: Pin Down (Deal 275% damage and Impair and Stun for 1 turn to one enemy.)
  • Specialist Skill: Does not have one.
  • Active Skill: Does not have one.

Carl - "What Comes After"

  • Persona: Rebel
  • Trait: Alert
  • Role: Damage
  • Rarity: Epic (5 Stars)
  • Leader Skill: All alert teammates get +30% defense and +24 crit.
  • Adrenaline Rush: Callous Shots (Deal 225% damage to up to 3 enemies. One teammate regains 50% of their max HP.)
  • Specialist Skill: Does not have one.
  • Active Skill: Does not have one.

Carl - "March To War"

  • Persona: Citizen
  • Trait: Fast
  • Role: Damage
  • Rarity: Rare (3 Stars)
  • Leader Skill: Does not have one.
  • Adrenaline Rush: Low Blow (Deal 200% damage and cause 60 damage Bleeding for 3 turns to one enemy.)
  • Specialist Skill: Parting Shot (If this character is killed by an enemy attack, they will immediately perform a guaranteed critical attack against the enemy.)
  • Active Skill: Does not have one.

Carl - "No Turning Back"

  • Persona: Rebel
  • Trait: Strong
  • Role: Damage
  • Rarity: Epic (5 Stars)
  • Leader Skill: Does not have one.
  • Adrenaline Rush: Storm Of Strikes (Deal 350% damage to one enemy and all adjacent enemies.)
  • Specialist Skill: Neutralize (When this character attacks an enemy that has 90% or more adrenaline, the enemy will be impaired for 1 turn.)
  • Active Skill: Does not have one.

Carl - "Days Gone Bye"

  • Persona: Peacekeeper
  • Trait: Fast
  • Role: Damage
  • Rarity: Rare (3 Stars)
  • Leader Skill: Does not have one.
  • Adrenaline Rush: Burst of Slashes (Deal 175% to one enemy and all enemies adjacent to it.)
  • Specialist Skill: Parting Shot (If this character is killed by an enemy attack, they will immediately perform a guaranteed critical attack against the enemy.)
  • Active Skill: Does not have one.

Carl - "Survival Road"

  • Persona: Hunter
  • Trait: Alert
  • Role: Damage
  • Rarity: Ultra Rare (4 Stars)
  • Leader Skill: Does not have one.
  • Adrenaline Rush: Confident Shooting (Deal 300% damage to one enemy and all enemies adjacent to it. All teammates get +45% attack for 2 turns.)
  • Specialist Skill: Retribution (When this character is defeated, all of the character's surviving teammates will immediately receive 25% of their max AP.)
  • Active Skill: Does not have one.

Carl - "What Comes After" #2

  • Persona: Citizen
  • Trait: Tough
  • Role: Damage
  • Rarity: Epic (5 Stars)
  • Leader Skill: Does not have one.
  • Adrenaline Rush: Full Auto (Deal 250% damage and -20 AP to up to 4 enemies.)
  • Specialist Skill: Neutralize (When this character attacks an enemy that has 90% or more adrenaline, the enemy will be impaired for 1 turn.)
  • Active Skill: Does not have one.
  • Special Weapon: Carl's Wounding Assault Rifle
    • Slot 1: +15% Attack
    • Slot 2: +10% HP
    • Slot 3: Bleeding (When attacking, a better chance to cause 70 damage bleeding for 4 turns to the enemy.)

Carl - "Road to Survival" #1

  • Persona: Legend
  • Trait: Strong
  • Role: Medic
  • Rarity: Legendary (6 Stars)
  • Leader Skill: All melee teammates get +40% HP and +40% defense.
  • Adrenaline Rush: Give And Take (Deal 250% damage to one enemy and all enemies adjacent to it. Up to 3 teammates regain up to 50% of their max HP.)
  • Specialist Skill: Does not have one.
  • Active Skill: AP Gain (Up to 2 teammates get +20% AP.)

Carl - "Something To Fear"

  • Persona: Citizen
  • Trait: Alert
  • Role: Damage
  • Rarity: Epic (5 Stars)
  • Leader Skill: Does not have one.
  • Adrenaline Rush: Rallying Shot (Deal 500% damage to one enemy. Up to 3 teammates regain up to 40% of their max HP.)
  • Specialist Skill: Execution (When this character attacks an enemy that has 20% HP or less, the enemy will be immediately defeated.)
  • Active Skill: Does not have one.

Carl - "Road to Survival" #2

  • Persona: Citizen
  • Trait: Tough
  • Role: Medic
  • Rarity: Epic (5 Stars)
  • Leader Skill: All tough and fast teammates get +30% attack and a very large bonus to AP when attacking.
  • Adrenaline Rush: Extensive Restoration (Revive 1 teammate at 30% of their max HP. Up to 3 teammates regain 20% of their max HP for 2 turns. This character and 1 teammate get pain split for 1 turn.)
  • Specialist Skill: Does not have one.
  • Active Skill: Does not have one.

Carl - "Road to Survival" #3

  • Persona: Legend
  • Trait: Tough
  • Role: Medic
  • Rarity: Legendary (6 Stars)
  • Leader Skill: All tough and fast teammates get +40% attack and a huge bonus to AP when attacking.
  • Adrenaline Rush: Abundant Restoration (Revive 1 teammate at 30% of their max HP. Up to 3 teammates regain 30% of their max HP for 2 turns. This character and 1 teammate get pain split for 2 turns.)
  • Specialist Skill: Does not have one.
  • Active Skill: Bonus HP (Up to 2 teammates gain +35% bonus HP.)

Carl - "Call To Arms"

  • Persona: Legend
  • Trait: Fast
  • Role: Tank
  • Rarity: Legendary (6 Stars)
  • Leader Skill: Does not have one.
  • Adrenaline Rush: Four Way Stop (This character gets +100% Defense and regains up to 100% of their max HP for 3 turns. Up to 3 teammates get +50% Defense for 2 turns.)
  • Specialist Skill: Bodyguard (While not Stunned, the first time each turn that an ally teammate takes 30% of their max HP from a single attack, Rush, Active, or Signature Skill, this character will take that damage instead. Damage transferred this way is reduced by 50%.)
  • Active Skill: Defense Up, Stun and AP Gain (This character gets +50% Defense and all Strong enemies get Stun for 2 turns. This character gains 35% AP.)
  • Special Weapon: Carl's Defensive Stop Sign Axes
    • Slot 1: +30% Defense
    • Slot 2: A medium bonus to AP when taking damage
    • Slot 3: This character gains +50% Bonus HP at the beginning of each wave

Carl - "Limited Edition"

  • Persona: Legend
  • Trait: Fast
  • Role: Tank
  • Rarity: S-Class (6 Stars)
  • Leader Skill: Does not have one.
  • Adrenaline Rush: Four Way Stop (This character gets +100% Defense and regains up to 100% of their max HP for 3 turns. Up to 3 teammates get +50% Defense for 2 turns.)
  • Specialist Skill: Bodyguard (While not Stunned, the first time each turn that an ally teammate takes 30% of their max HP from a single attack, Rush, Active, or Signature Skill, this character will take that damage instead. Damage transferred this way is reduced by 50%.)
  • Active Skill: Defense Up, Normalize, and AP Gain (This character gets +50% Defense and all Strong enemies get Normalize for 2 turns. This character gains 35% AP.)
  • Special Weapon: Carl's Defensive Stop Sign Axes
    • Slot 1: +30% Defense
    • Slot 2: A medium bonus to AP when taking damage
    • Slot 3: This character gains +50% Bonus HP at the beginning of each wave

Carl - Messenger For The Commonwealth

  • Persona: Mythic
  • Trait: Fast
  • Role: Support
  • Rarity: Gold Mythic
  • Allegiance: Young Survivors
  • Leader Skill: Does not have one.
  • Adrenaline Rush: Indirect Assault (Deal 440% Damage to 1 enemy. 2 teammates get Elusive and +35% attack for 2 turns.)
  • Specialist Skill: Evasion II (Whenever this character takes damage from an attack or Rush, they will reduce the damage by 7% for every 20% of max Adrenaline Points (AP) it has.)
  • Active Skill: Does not have one.
  • Signature Move: Duck and Weave (This character gets Elusive for 4 turns.)
  • Mythic Abilities
    • Cunning (When attacking or being attacked, 30.00% less likely to trigger enemy weapon effects and walker effects.)
    • Sneak Attack (When attacking while having an Elusive status, +20.0% attack.)
    • Under the Radar (When attacked by an opponent with the Damage role, take 10.0% less damage.)
    • Energy of Youth (When attacking while having an Elusive status, 50.0% chance this character gets +10 AP.)

Killed Victims

This list shows the victims Carl has killed:

Trivia

  • Carl is one of the few characters to have a variant in each trait.
  • Oddly, Carl's occupation in-game is simply stated as "Child".
  • Strangely, Carl's "What Comes After" variant depicts his appearance after the timeskip, despite the "What Comes After" story arc taking place pre-timeskip in the comics.
  • Due to the mirroring of sprites in the game, Carl's missing eye alternates depending on which direction he is facing. Other characters that suffer these direction based inconsistencies include Rick Grimes, Dwight, Mark, The Governor, and Kenny.
  • Carl No Turning Back and Carl Road to Survival #2 are two of many Epic characters that can be ascended into Legendary characters. For other characters, see Ascendable Characters.
  • Carl Days Gone Bye and Carl March to War are two of many characters to have Parting Shot as their Specialist Skill. For other characters, see Parting Shot.
  • Carl No Turning Back and Carl What Comes After #2 are two of many characters to have Neutralize as their Specialist Skill. For other characters, see Neutralize.
  • Carl Survival Road is one of many characters to have Retribution as their Specialist Skill. For other characters, see Retribution.
  • Carl What Comes After is one of many characters to have a Special Weapon. For other characters, see Special Weapons.
  • A free 3-star Carl was given away from Scopely. However, if the player lives outside of the USA, they cannot receive it.
    • Oddly, if this rare Carl is sold in Supply Depot, the player will receive food instead of supply points.
    • Originally, this Carl also gave only +30 XP when fed to characters, but has since been changed to +630 XP.
  • Strangely, Carl What Comes After #2 appears with a blue hat and jacket, when all other appearances have it brown.