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This article is about the Telltale Series character. You may be looking for the Novel Series character.

Unfortunately, our community isn't accepting new members. We're over capacity as it is, and there's just not enough to go around if we keep bringing people in. Things might change in a few months. (…) I'm sorry, I really am. (…) This... this is hard for me too. I don't want to turn anyone away, especially children, but--
―Edith turning Clementine, Kenny, and AJ away from Wellington. (Determinant)[src]

Edith is a survivor of the outbreak in The Walking Dead: The Telltale Series. She a guard for Wellington and later the caretaker for Clementine and Alvin Jr. if Clementine chose to stay at the end of "No Going Back".

Overview[]

Edith is a woman that appears to care about the lives of many people, not wanting to see anyone suffer. She demonstrates that she never liked having to give survivors "the bad news" in spite of her relatively safe position to refuse any survivor the right to enter. If seen at Wellington, then she is shown to be upset to have to tell Kenny and Clementine that she would have to deny them, indirectly mentioning her disagreement with the community's policy. Her caring personality causes her to question her clear instructions to turn away survivors with a bag of supplies by asking her superiors if she could let in two children (and even determinately violating her community's policy by giving Kenny a second bag after seeing his and Clementine's argument). If Clementine had chosen to enter Wellington, then Edith becomes another caregiver of Alvin Jr. with Clementine, bonding with the two of them over the course of the next two years. Edith's concern for Clementine's and A.J.'s safety was displayed in her willingness to stall the scavenger group so that Clementine could gather her supplies rather than trying to escape outright and in her attempt to carry A.J. away from the invading force, ultimately giving her life for the two children.

Pre-Apocalypse[]

Location Unknown[]

Nothing is known about Edith's life prior to or as the outbreak began, except that she had a niece named Christa and may have lived in or near Ohio.

Post-Apocalypse[]

Wellington, Ohio[]

At some point following the outbreak, Edith made her way into a settlement in northern Ohio known as Wellington. She served as a lookout and guard over one access point, allowing her to meet many survivors seeking refuge behind the large walls of the community. Close to two years after the apocalypse, Wellington had officially stopped accepting survivors into the settlement, as the population was barely sustainable with the supplies they had. Edith did not enjoy her job of informing survivors that, despite their probably hard treks to Wellington, they would not be let inside. She was instructed to hand out one duffel bag of numerous supplies to each survivor or group that came to enter in compensation for their troubles.

Season Two[]

"No Going Back"[]

Edith only appears in this episode if Clementine chose to go with Kenny at the rest stop. She is first seen situated as a guard for the Wellington survivor camp. As Kenny and Clementine excitedly approach the large wall surrounding the community, Edith fires a warning shot at the ground a short distance in front of the. She warns them to drop their weapons over a loudspeaker before coming any further. At Kenny's request, Clementine drops her pistol and the two of them continue toward the wall. Edith is then seen talking to someone in the camp over a radio, informing them of the survivors outside. They share introductions, Edith taking a particular interest in Alvin Jr., the newborn infant Kenny was carrying, by noting how cute he was. At Clementine's prompt, (Determinant) Edith sadly announces that she has some unfortunate news to share with them. She drops a duffel bag full of ammunitions, medicines and food for them from her vantage point. After Kenny asks why she was giving this to them rather than opening the gate, she tells them that the Wellington settlement was no longer accepting survivors inside the walls due to overcrowding. Kenny, numbed, asks of her what they were supposed to do until she expresses her guilt. Kenny then pleads for Edith to take in Clementine and the baby, saying that they are only "a little girl and a baby boy". He breaks down in tears, begging for her to ask someone if she would be allowed to open the gates for them. Close to tears herself, Edith steps away from the wall to speak to one of her superiors again. She returns moments later with an offer to take in the children, but Kenny would have to leave. Kenny eagerly thanks her for this and turns to Clementine, handing her the baby and requesting that she think about his future. He asks her to take Edith's offer and live in a place of safety where she would not have to be afraid any longer and where she could live as a child instead of a survivor.

Depending on Clementine's decision, Clementine will either stay at the Wellington camp and leave Kenny, or leave together with Kenny. If she chooses to stay, Edith will open the gates to the camp while Kenny walks away. She meets Clementine below and welcomes her in while watching Kenny leave. If Clementine instead chooses to leave with Kenny, Edith will have a teary voice, commenting that Clementine "means business" and dropping down an extra bag of supplies, explaining that she is "only supposed to give out one per group" to imply her sympathies for them. She then tells them to check back in a month or so to see if there is any space for them. Kenny apologizes for his language, thanks her for the help, and Edith wishes them safety.

A New Frontier[]

Edith only appears in this season if Clementine chose to leave Kenny at the end of "No Going Back". Clementine settled in with the community under the watchful guidance of Edith. Edith appeared to act motherly to both Clementine and Alvin Jr., caring for their needs. Edith appeared to show the most amount of attention to them, evidenced by Clementine being the first person she went to at the first sign of danger. At some point in the two years Clementine was a resident of the community, Wellington was approached by a large, armed force. Some deal was struck between the two peoples, Wellington apparently receiving some form of service from the company in exchange for supplies. Within that week, the new group soon began encroaching on Wellington supply lands in large divisions and cut them off from any form of food or medicine. As Wellington was starved, the group decided to take Wellington's food for themselves, raiding the community and killing all of its inhabitants.

If Clementine refused enter Wellington at the end of "No Going Back", then it is unknown what became of Edith following her meeting with Clementine.

"Ties That Bind - Part 1"[]

Edith first appears in this episode after Clementine notices a loud, strange sound from outside. Edith knocks on her door urgently, asking to be let in. After Clementine opens the door, Edith hurriedly informs her that the group from last week had returned and that they were angry. As the invading group rams through the gate and people scream, Edith goes back out to stall them for a few moments as Clementine gathers some "bare essentials" for them to run with. Edith begs one of the raiders to leave them be. The raider says that the community had been withholding supplies from them, claiming that this attack had been brought on by Wellington's greed. Edith runs back to Clementine's room, grabs the baby, and tells her to run to the trees.

Edith carries A.J. outside of the walls away from the explosions and gunfire from within. A member of the scavenger group notices them and fires, missing at first. After noticing that Edith was already out of breath running a short distance away from the community, Clementine asks to carry A.J. (Determinant) Before Edith could reply, she is shot in the back of the head, killing her instantly and causing her to fall on top of Alvin Jr. Clementine cries out in anguish before quickly going to Edith's side. She rolls over the corpse, finding the baby crying underneath and soaked in her blood. Trying to reassure Alvin Jr., she tells him that he was okay before she notices a couple of raiders rushing toward her. One bullet fired by her pursuers barely avoids killing her as it hits her cheek. Sparing one final glance at her friend's body, Clementine picks up Alvin Jr. and runs from her home, frightened and alone once more.

Death (Determinant)[]

Killed By

When a hostile group attacks Wellington, Edith attempts to escape with Alvin Jr. in her arms. A scavenger notices her and shoots her in the back of the head, killing her instantly.

Killed Victims[]

This list shows the victims that Edith has killed:

  • Possibly numerous counts of zombies and unnamed people

Relationships[]

For a more in-depth look at Edith's relationships, read here; Edith (Telltale)/Relationships

Allies[]

Enemies[]

Quotes[]

The following is a list of some of Edith's most memorable quotes.

Season Two

"(over speaker) That's far enough. Drop your weapons. Approach the gate."
― Edith warning Clementine and Kenny (Determinant), "No Going Back"


"(over radio) Just a couple of people at the front gate. They don't look like trouble. (other person responds over radio) Sounds good."
― Edith over the radio about Clementine and Kenny (Determinant), "No Going Back"


"Hi, I'm Edith. (…) Hello. Aw, what a handsome boy. Look at him. What's his name? (…) Aw, he's gonna be a little heartbreaker when he grows up."
― Edith over the radio about Clementine and Kenny (Determinant), "No Going Back"


"Well, I'm afraid this is the part where I give you the bad news. (drops duffle bag) That's some supplies. Food, water, medicine, a first aid kit-- (…) Unfortunately, our community isn't accepting new members. We're over capacity as it is, and there's just not enough to go around if we keep bringing people in. Things might change in a few months. (…) I'm sorry, I really am. (…) This... this is hard for me too. I don't want to turn anyone away, especially children, but--"
― Edith turning Clementine, Kenny, and AJ away (Determinant), "No Going Back"


"I know, dear, but I don't make the rules. (…) Look, I don't mean to be harsh, but a whole lot of other people went through a whole lot of stuff to get here too, and they all got here before you. And don't think you're the first people we've had to turn away. You're not. But that doesn't mean I'm not real, real sorry to have to do this. If it was up to me, I..."
― Edith apologizing for not letting Clementine, Kenny, and AJ into Wellington (Determinant), "No Going Back"


"We can take the children, but... just the children. I made the case that--"
― Edith allowing Clementine and AJ into Wellington (Determinant), "No Going Back"


"(drops another duffle bag) I'm only supposed to give out one per group, but... look, if you're in the area, check back in a few months. We might be accepting people then. (…) Well, it's a shitty situation. We're all doin' the best we can. You all stay safe out there."
― Edith after Clementine decides to stay with Kenny (Determinant), "No Going Back"

A New Frontier

"Clem, open up! It's me. (…) The group from last week... they're back. And now they're armed. This is bad, Clem. There's a lot of them. Too many of them. I don't like the looks of it. (…) "Pack your stuff and be ready to run" bad. They got a lot of cars and they're seriously pissed off. This is... gonna get ugly, I know it. Pack your stuff. When I get back, we gotta get the hell out."
― Edith to Clementine as a group raids Wellington (Determinant), "Ties That Bind - Part 1"


"Clem! Clem, they're inside! We have to go! Now! (…) Just head for... for the woods!"
― Edith to Clementine as they escape Wellington, also her last words (Determinant), "Ties That Bind - Part 1"

Appearances[]

The Telltale Series[]

Season Two[]

A New Frontier[]

Gallery[]

For more images of Edith, please visit Edith (Telltale)/Gallery.

Trivia[]

  • Edith is the second Telltale Series character whose appearance is completely determinant, along with Randy, Patricia and Gill.
    • Andre is the first character.
    • Vanessa and Donna are the joint-third characters.
    • An unnamed scavenger and an unnamed woman are the joint-fourth characters.
      • Out of all of them, Edith is the only one to appear in two different episodes, as well as being the only one with a determinant death.
  • Aside from Clementine and A.J., (Determinant) Edith is the only named and seen resident of Wellington.
  • Edith is one of two characters voiced by Rebecca Schweitzer, the other being Diana.
  • In unused audio clips, Edith apparently mistakes Clementine for a little boy.[1]
    • In another unused audio clip, it is revealed that Edith has a niece named Christa, saying this after being asked if Clementine's friend Christa is in Wellington.[2]
  • Edith's death in Season 3 (Determinant) is ironic for several reasons:
    • Edith was shot and killed from the same position as her first appearance in the previous season.
    • Before being shot, her killer fired a few shots at her feet, just as she did to Clementine and Kenny when they arrived at her gate.
    • She died holding Alvin Jr., whom she first referred to as a "heart-breaker" when they met.
  • Edith is one of four Season Two characters who can appear in Season Three (Determinant), the others being Jane (Determinant), Kenny (Determinant), and Carver (Determinant).
  • Edith's death in Season 3 is similar to Lori's death in the Comic Series.

References[]

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