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This article is about the Telltale Series character. You may be looking for her Road to Survival counterpart. For other pages with the same name, see: Molly

My sister was diabetic, and by Crawford's rules, that made her a liability. I kept it a secret. Kept her safe for as long as I could. But in the end, I couldn't protect her. That's when I got out. Crawford, they always talked about how their system worked, how anything was better than becoming one of them. But I saw what they'd already become. I just wished I could have seen it before it was too late. Before they came and took my sister away.
―Molly to Lee about her sister and how she tried to protect her from Crawford. (Determinant)[src]

Molly is a survivor of the outbreak in Telltale's The Walking Dead. She was a resident of Crawford until her sister was forced out of the community for being diabetic. Unable to stay at Crawford, Molly left and lived on her own as a scavenger.

Overview[]

Molly is a lone female survivor who has displayed high amount of skill in agility, parkour, climbing and close quarters combat. Though relatively uncaring, rude, and extremely cocky, Molly does what she can to protect those she trusts. Upon first meeting Molly, she seems to be entirely unsympathetic and selfish. She almost leaves Kenny, Lee, and Clementine to be devoured by walkers before changing her mind. Eventually, though, it is revealed that beneath her aggressive attitude are the remains of a caring person. She cared greatly for her little sister, whose assumed death may have caused her somewhat selfish outlook on survival in the apocalypse.

Pre-Apocalypse[]

Crawford[]

Not much is known about Molly's life prior to or as the outbreak began, except that she had a 14-year-old diabetic sister. She reveals she already lived in Crawford with her sister before the outbreak began.

Post-Apocalypse[]

After the zombie pandemic spread across the world, Molly and her sister were already living in the Crawford district of Savannah, Georgia. Crawford Oberson took control of the district and she, along with numerous other followers, sealed off the district, scrounged weapons, ammo, cars, batteries, and any other supply of vital importance of staying alive in the new world.

Later on, the safe sanctuary of Crawford tightened its security, eliminating potential liabilities such as children, the elderly, and the sick. Unfortunately, Molly's sister was diabetic, putting the two at risk of banishment/execution. To retrieve medicine for this disease, Molly made a deal with Crawford's doctor, Walter Ashe, and she committed to having sexual intercourse with him in exchange for medicine. However, Oberson began sending an inspector down to take inventory of the medicine, and would've discovered their secret. To hide it, Ashe cut off their deal. Before Molly knew it, her sister's symptoms began to show, and Crawford's men took her away.

Unable to stay at Crawford, she left, beginning the life of a scavenger, scouring houses and cars for supplies. She devised a tactic in which she would ring church bells to distract walkers, and then search the vacated areas before they could return.

Season One[]

"Around Every Corner"[]

Molly was first seen near the start of the episode. Lee Everett looked up at a church bell tower after it started to ring and saw Molly sneak past. Lee can choose to shout, stating he saw someone on the roof causing the bells to chime. Then, groups of zombies appear because of the sound of the bells.

Later on near the docks, Lee watched Molly climb down a building through a telescope. Molly walked to a news-stand and Lee attempted to sneak up on her. She appeared behind Lee and depending on how quickly Lee reacts, Lee will either get hit or block her attack and counter it, resulting in either her or Lee falling to the ground.

Clementine walked up behind Lee or Molly (depending on what happened) preventing the situation from escalating further, leading to Lee realizing that Molly wasn't the Stranger, while she notes that he wasn't from Crawford. Kenny then tried to sneak up behind Molly with a gun raised to her head but she tripped him, causing his gun to go off. Molly warned Lee, Kenny, and Clementine against poking around in the area as the nearby Crawford community were very hostile towards strangers roaming in their territory, especially strangers with children. She explained that they led a very extremist survivalist policy, meaning that anyone unable pull their own weight was either killed or cast out from their community.

After the gunshot provoked the walkers around, the group tried escaping through a back alley. Clementine, Molly, and Kenny make it safely to high ground but Lee was trapped with the walkers coming from both sides. Molly drops her ice tool to Lee so he can open a manhole and escape down into the sewers.

When the group decided that they would go to Crawford for medicine, fuel, and a battery for the boat, Molly accompanies them. She was suspiciously able to deduce that the community used the school-nurse's office as a clinic.

She joined Lee in his search for the battery in the nearby auto-shop, but soon ran off on her own, later appearing again, struggling with a walker in medical scrubs, which she throws off a roof, and proceeds to stab violently with her ice tool. Lee questions her behavior, but she claimed she was just making sure it was dead. Getting inside the garage, Lee discovered a powered car on a hydraulic lift, and asks for Molly's ice tool to puncture the hydraulic system. Molly was reluctant, and told him to take good care of "Hilda".

Lowering the lift triggers the car alarm, and Lee and Molly narrowly escape a large group of walkers by climbing onto a truck and through the roof. Molly then broke off on her own to run a personal errand, taking the battery with her as leverage in case the group might leave her behind.

Later in the episode, Lee, depending on his decision, can watch a tape and discover that Molly is from Crawford. She was having sex with Dr. Ashe, the man she threw off the roof, to obtain medicine for her 14-year old diabetic sister. Logan ends the deal in fear of being caught, leaving Molly outraged with his decision. Later, her sister was taken away and presumably killed, leading Molly to abandon Crawford.

As Lee is about to head back to the meeting place, Molly arrives and hands him the battery. If Lee watched the tape, he can confront Molly about her past, and Molly will reveal that she was out getting a photograph of her sister, the only she has left of her, from her old room. Lee can either express sympathy for her, or be angry that she didn't tell the truth.

Suddenly, Ben Paul comes running at them with a hatchet, before discovering that they aren't walkers. Lee quickly puts two and two together, and realizes that its the same hatchet he used to block the entrance to the school. In the same instant, a small herd comes through the entrance, and Molly confronts them, killing two in the process, but soon gets into a struggle with one of them.

In-Game Decision[]

Clementine Comes to Crawford (Unknown) If Lee chose to bring Clementine with him to Crawford, she will kill her first walker, leading Molly to be impressed with the girl's marksman skills.

Clementine Stays at the House, Shoot the Walker (Unknown) If Lee has Clementine stay at the house, he will have to shoot the walker himself. If he manages to do so, Molly will be grateful for him having saved her life.

Clementine Stays at the House, Shoot Molly (Unknown) If Lee leaves Clementine at the house, he will have to shoot the walker himself. If he shoots Molly by mistake, she will fall onto the floor and scream out in pain. She ends up losing her weapon, and runs off in the opposite direction.

Clementine Stays at the House, Miss the Shot/Hesitate (Unknown) Failure to shoot the walker will result in Molly being pushed down onto the floor. While she manages to fight off the surrounding walkers with her bare hands, she is forced to run away, separated from the group.

Depending on the player's decisions, Molly and the group will arrive safely back at the house. Lee caught Molly as she was about to head back into Savannah on her own, despite always saying that she should be on the boat because she saved Kenny and Lee's lives. Lee questioned her sudden change of heart, and she claims she's "better off by herself", but it is heavily implied that she does it to avoid pushing the group into an unpleasant decision when the time comes, and bids farewell to Lee, telling him to take care of Clementine.

In the years following this, Molly is not seen or heard of again in the series, leaving her status and whereabouts unknown.

Killed Victims[]

This list shows the victims Molly has killed:

Non-Canon Deaths[]

If Lee fails to complete a task, it is possible for Molly to die. Her death will result in a game over and Lee will re-spawn. Below is a pictorial list of when Molly can die.[1]

"Around Every Corner"

Relationships[]

For a more in-depth look at Molly's relationships, read here: Molly (Telltale)/Relationships

Allies[]

Enemies[]

Quotes[]

The following is a list of some of Molly's most memorable quotes.

Season One

"You're not from Crawford."
- Molly to Lee after seeing Clementine, "Around Every Corner"


"I'm not a guy at all. Full marks for observation."
- Molly after Lee says she's not the guy on the radio (Determinant), "Around Every Corner"


AEC Who Are You People

"Who're you calling lady? The name's Molly."

"Who're you calling lady? The name's Molly."
- Molly introducing herself to Lee, Kenny, and Clementine (Determinant), "Around Every Corner"


"Nice, you're gonna go far with that attitude."
- Molly after Lee refuses to tell her anything (Determinant), "Around Every Corner"


"When everything went to shit, some people got together and sealed off that whole neighborhood. Folks willing to do anything to stay alive, stop the dead getting in. I try to avoid 'em. Let's just say they have a zero-tolerance policy for anyone who won't... or can't... live by their rules. (…) The town leaders got rid of anyone that couldn't pitch in, justify the protection Crawford gave them. To them, a kid was just another mouth to feed, one that couldn't pull their own weight in return."
- Molly to Lee, Kenny, and Clementine about Crawford (Determinant), "Around Every Corner"


AEC About Crawford

"No children, no elderly, no one with an advanced medical condition. Basically, no one who might be a burden on the community. Crawford's all about the survival of the fittest."

"Because there are no children in Crawford. Not anymore. No children, no elderly, no one with an advanced medical condition. Basically, no one who might be a burden on the community. Crawford's all about the survival of the fittest. That's how they survived, while the rest of the world went to shit around them. (…) No. The children, they just forced to leave, along with their parents. Left them to fend for themselves out here in the world. (…) Like I said, zero tolerance. Crawford got rid of anyone that couldn't pitch in, pull their own weight. Way they looked at it, those people were just a lot of useless mouths to feed. A drain on their precious resources."
- Molly explaining how she knew Lee's group wasn't from Crawford and children be kicked out (Determinant), "Around Every Corner"


"Get that finger out of my face, grampa, before I jam it straight up your ass. I haven't been following you. I don't even know who the hell you people are. (…) That's the idea, genius. It's how I get around. I ring a bell in one neighborhood to attract the local geeks toward it, buys me some time to scavenge the areas they cleared out. ("Geeks?") Yeah. You know, like at the carnival. They'll eat anything, alive or dead."
- Molly after she reveals she is the one ringing the bells (Determinant), "Around Every Corner"


"Really? Because if it weren't for her showing up when she did I would've beaten your brains out."
- Molly to Lee if she beat him in a fight (Determinant), "Around Every Corner"


"Hell no. Believe it or not, I've got better things to do with my time."
- Molly after Lee asks if he was the guy watching them through the fence (Determinant), "Around Every Corner"


"Yeah, good luck with that. Anyone with a boat took it out of here as soon as people started eating each other. Any that got left behind, Crawford stripped 'em for parts. Cars too. (…) If there was, do you think I'd still be here? I've been over every inch of this city, this whole place is picked clean. (…) Hey, moron! You wanna keep your voice down? Since you're not getting on any boat, I'd advise you folks to go back to where you came from, before--"
- Molly to Lee, Kenny, and Clementine about there no longer being boats, "Around Every Corner"


"Sorry, I must have missed that part of our conversation where you became my problem."
- Molly as she leaves Lee, Kenny, and Clementine behind (Determinant), "Around Every Corner"


"Don't know, don't care! ("So what the hell are we supposed to do?!") I refer you to my previous answer."
- Molly as she leaves Lee, Kenny, and Clementine behind (Determinant), "Around Every Corner"


"I'll tell you what I'm not doing. I'm not getting eaten."
- Molly as she leaves Lee, Kenny, and Clementine behind (Determinant), "Around Every Corner"


"He didn't tell you about me? I'm the one who saved his ass back at the river/Understandable, I guess. I'm the one who put that beating on him when tried to jump me back at the river."
- Molly introducing herself to Vernon (Determinant), "Around Every Corner"


"Who's the fossil?"
- Molly asking Lee about Vernon, "Around Every Corner"


"Just looking. Figured you might have something you'd want to donate as a thank you for getting your friends back safely."
- Molly to Lee as she searches the house for supplies (Determinant), "Around Every Corner"


"Oh, you know. Just poking around. (…) You'd be surprised what people miss. Trust me, I've been doing this for a while."
- Molly to Lee as she searches the house for supplies (Determinant), "Around Every Corner"


"Don't ask me, I'm not her keeper. (…) She was for a while, then she got bored and wandered off. I think she said something about going to play in the backyard."
- Molly after Lee asks where Clementine is if he talked to Kenny and Ben first (Determinant), "Around Every Corner"


"Last I saw, she was downstairs with your redneck friend and that college kid who hangs around with him. Why don't you go bug them?"
- Molly after Lee asks where Clementine is if he talked to her first (Determinant), "Around Every Corner"


Molly point

"Hey, if your friend really can get that boat working, you're taking me with you as payment for saving your asses."

"Hey, if your friend really can get that boat working, you're taking me with you as payment for saving your asses. I figure that's fair enough, don't you?"
- Molly to Christa about going on the boat, "Around Every Corner"


"That's not gonna work. Crawford took everything and brought it inside their walls. They siphoned every gas tank, stripped every batter. There's nothing left out there, you saw that for yourselves."
- Molly after Lee suggests they search the streets for supplies (Determinant), "Around Every Corner"


"Okay, that is literally the dumbest idea I have ever heard. Crawford's like a goddamn military base, they've got hundreds of people there armed to the teeth, and that perimeter's guarded day and night. You're gonna have to be smarter than that."
- Molly about the Lee's plan to take supplies from Crawford by force (Determinant), "Around Every Corner"


"That's actually not the worst idea I've ever heard. I mean, it's close. But I don't know, maybe it could work."
- Molly about the group's plan to sneak into Crawford (Determinant), "Around Every Corner"


"I used to watch them from one of the belltowers just outside the perimeter. I've seen them carrying all kinds of stuff into that old Catholic school off the town square. I think they're using it as some kind of supply depot. There's a good chance we'll find what we need in there."
- Molly about knowing where Crawford stores supplies (Determinant), "Around Every Corner"


"What always happens, I guess. In the end, the dead always win."
- Molly about Crawford being overrun by walkers, "Around Every Corner"


Pic-1945

"What's the matter, never seen someone kill a geek before?"

"Leave him! He's mine. (beats up walker) What?! (…) What's the matter, never seen someone kill a geek before?/Don't tell me what to do. You kill geeks your way, I'll kill 'em mine. ("Some kind of scientist or doctor, maybe?") Yeah, well, he ain't shit now."
- Molly to Lee as she beats up a zombified Dr. Logan (Determinant), "Around Every Corner"


"Don't know, don't care. As far as I'm concerned these fuckers got what was coming to them. (…) I have about as much for them as they did for the sick and the old and anyone else they didn't think was fit to belong in their little paradise. So, yeah, fuck 'em."
- Molly after Lee asks what happened to Crawford (Determinant), "Around Every Corner"


"He came at me up on that rooftop, tried to take a bite out of me, so I took care of business. What, you got a problem with me killing geeks? (…) Hey, you never really know when those things are all the way dead. I was just making sure. Look, you wanna get this battery or not? Time's wasting."
- Molly after Lee asks about her beating up the zombified Dr. Logan (Determinant), "Around Every Corner"


"I told you, I'm expecting a ride on that boat once that hillbilly friend of yours has got it running. (…) You wanna keep interrogating me, or you do you wanna get the damn battery and get outta here?"
- Molly after Lee asks why she's helping them (Determinant), "Around Every Corner"


"I don't know, Hilda and I have been through a lot together. (…) That's what I call her. Don't judge. (…) I got your promise now. Not a scratch!"
- Molly as she gives Lee her pickaxe, "Around Every Corner"


AEC Chicken

"Come on, what are you, chicken? Jump!"

"Come on, what are you, chicken? Jump!"
- Molly to Lee before he jumps from rooftop to rooftop, "Around Every Corner"


"Later. Something I gotta do first. Catch you later. (…) Yeah, I think I'll hold onto it, make sure you don't leave without me. See you back in class!"
- Molly to Lee as she leaves with the battery, "Around Every Corner"


"We had a deal! (…) My sister needs this medicine. Without it, she'll die. Or she'll start showing symptoms and they'll take her away. I can't let that happen. ("I have to look out for myself here.") Yeah, that's the Crawford way, isn't it?"
- Molly after Dr. Logan ends their deal (Determinant, Video-Tape), "Around Every Corner"


"Oh... yeah, about that. (notices Lee's shocked face) I'm just kidding."
- Molly to Lee pretending to lose the battery, "Around Every Corner"


AEC Molly's Story

"I just wished I could have seen it before it was too late. Before they came and took my sister away."

"I used to live here with my sister. She was fourteen years old. When the dead started walking and Crawford shut itself in, it seemed like a pretty good deal at first. We were safe, we had everything we needed to survive. Then the rules started coming down. No-one who couldn't justify their place, earn their keep. No-one who required special care. My sister was diabetic, and by Crawford's rules, that made her a liability. I kept it a secret. Kept her safe for as long as I could. But in the end, I couldn't protect her. That's when I got out. Crawford, they always talked about how their system worked, how anything was better than becoming one of them. But I saw what they'd already become. I just wished I could have seen it before it was too late. Before they came and took my sister away. This is all that I have left of her. I didn't have time to take it when I got out of Crawford. I just wanted it, okay?"
- Molly to Lee about her sister and how she tried to protect her from Crawford (Determinant), "Around Every Corner"


"Then maybe you shouldn't have asked."
- Molly if Lee brushes her story off (Determinant), "Around Every Corner"


"Lee, shoot this fucker!"
- Molly to Lee as a walker grabs her, "Around Every Corner"


"Good going, kid, nice shot!"
- Molly if Clementine saved her from a walker (Determinant), "Around Every Corner"


"Nice group you got here."
- Molly's sarcastic remark as Kenny tries attacking Ben (Determinant), "Around Every Corner"


AEC Look After That Girl

"And you be sure to take care of that little girl. You know she thinks the world of you."

"Yeah, I'm about to head out. I just wanted to say thanks. For everything. It's been fun. (…) Yeah, I've always had a hard time relying on other people. Although I've gotta admit, you've given me a reason to rethink that/Yeah. I figure you don't owe me anything. I got what I wanted in Crawford. And I never did like the water/Yeah, I've been thinking it over. It's not for me. Sounds like it'd be pretty crowded. And I never did like the water. (…) I'm sure. I've always done better on my own anyhow. Listen, I'm not much for goodbyes, tell the others for me? (…) And you be sure to take care of that little girl. You know she thinks the world of you."
- Molly saying goodbye to Lee (Determinant), "Around Every Corner"


"Well, don't go getting all mushy on me. So long, Lee. And good luck. You're gonna need it."
- Molly if Lee says nothing as she leaves (Determinant), "Around Every Corner"


Appearances[]

The Telltale Series[]

Season One[]

Trivia[]

  • Molly named her weapon "Hilda", and displays affection and seems to care for the weapon like it is a person. When "Hilda" is not in use, it is strapped to Molly's backpack.
  • Molly refers to the zombies as "Geeks", a name used by some characters in the TV Series.
  • Molly displays a high amount of skill in agility, parkour, climbing, and close quarters combat.
  • She is the only female survivor who Lee engages in hand to hand combat with.
  • One of Molly's lines in Episode 4, "Come on, what are you, chicken?" (said to Lee), is a reference to Back to the Future, which Telltale Games made a game about.
  • A good deal of her lines are quotes that are similar to lines from the Star Wars saga, mostly from Han Solo. This is a possible nod to Lucasarts, as Telltale Games developed Tales of Monkey Island and Sam & Max.
  • According to unused audio clips, Molly also had a father in Crawford with her sister. His name is not revealed, but it is known that he was part of the cause of Crawford's fall, as he is the one who personally hanged Oberson in the bell tower. His fate was not revealed.
  • She is the first of the three characters Erin Yvette has voiced, the others being Bonnie and Sandra.
  • According to one staff member, Molly was originally was supposed to die in a very selfish way. However, they scrapped the idea and made her leave the group to fend for herself.
  • Due to Glenn and Hershel Greene's story and fates following their appearance in the game being developed in the canon Comic Book story line, alongside Andre Mitchell's and Chet's appearances (in Chet's case, alive) in "A New Day" being entirely determinant, Molly has had an unknown status longer than any other character in Telltale's The Walking Dead, having last been seen roughly 3 months into the apocalypse.
  • She is not mentioned in the character statistics at the end of "No Time Left", along with Glenn, Mark and Chuck, even though she was a member of the group for a period of time.
    • This is most likely because there are no major choices that affect Molly's perception of Lee.
  • Molly shares the same character model as Patricia.
  • Through Telltale's involvement in 7 Days to Die, Molly is available as one of the ten Walking Dead character skins, along with Lee Everett, Michonne Hawthorne, Christa, Pete, Luke, Kenny, Carley, Glenn Rhee and Lilly.[2]
    • Molly is also playable in Minecraft: Xbox 360 Edition as a skin, along with Lee, Kenny, Christa, and Omid.[3]

References[]

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