|This article is about the Video Game character. You may be looking for his appearance in the Comic Series or Novel Series, or his TV Series, Assault or Road to Survival counterparts or the other Comic Series character.|
- "Can I give you some advice? I don't know who you are or what you did, but you have got to become a better liar and fast. Let's say things don't get better in a few days, or they get worse before they do. You're gonna have to depend on the honesty of strangers if you're gonna make it. And if those same people get to questioning yours, you're gonna be in trouble. But at least you have the common sense to listen to a man giving you advice."
- —Hershel to Lee. (Determinant)[src]
Hershel Greene is a comic-adapted character who appears in Telltale Games' The Walking Dead: Season One. He owns a farm outside of Atlanta which he tends to and helps Lee and Clementine when they arrive with his son, Shawn Greene. The story shows some of his actions during the beginning of the outbreak prior to the Comic Series.
Little is known about Hershel's life prior to or as the outbreak began, except that he was a former veterinarian, and he was a family man who owned a farm that has been in his family for generations. His oldest son, Shawn, also appeared in the video game. In the weeks before the outbreak, Hershel repeatedly asked Shawn to take the gathered wood pile to the dump, but Shawn never got around to it.
Hershel is first seen after Shawn brings Lee and Clementine to his father's farm; Hershel tells Lee that they can stay in the barn for the night with the other family. After hearing the story Lee gives Shawn about how Lee knows Clementine, Hershel asks Clementine if she knows Lee. She will say yes no matter what. Hershel notices Lee's injured leg and offers to patch it up. While applying the bandage, Hershel asks about Lee's injury and Lee will either stick as close as possible to the truth, essentially lying by omission, or straight up lie about it (depending on Lee's choice). Shawn then tells Hershel they need to barricade the fence. If Chet survives, Hershel will not believe they are in any immediate danger and says that they will be just fine. If Andre Mitchell appears and Chet dies, Hershel will immediately agree.
The next morning, Shawn, Duck, and Lee help barricade and reinforce the fence. After helping with the fence, Lee finds Hershel in the barn. If Lee lied to Hershel, he will have picked up on the contradictions in his story, and will tell him to become a better liar, but no matter what he implores him to trust in the honesty of strangers because it will be important for survival in the times ahead. Immediately a scream is heard and Hershel rushes to get his gun, while Lee goes and sees what is going on. By the fence, the tractor is on top of Shawn with walkers trying to get him, while the other tries to get Duck. Depending on Lee's choice, they will attempt to save Duck or Shawn. Either way Duck will survive and Shawn is killed by the walkers. Hershel kills the walkers and rushes to Shawn. If Lee attempted to save Shawn, Shawn will tell Hershel this before he dies. Furious at the loss of his son, Hershel lashes out at Kenny. If Lee saves Duck over Shawn, Hershel will scold him for not trying to save him. If Lee chose to attempt to save Shawn, Hershel does acknowledge that towards him. However, no matter what, he kicks everyone off his farm and tells them to never come back.
While Hershel isn't seen again in the Video Game, his fate is further explored in the Comic Series. For further information, see:
- Main article: Hershel Greene (Comic Series)
This list shows the victims Hershel has killed:
- At least three zombies
- Hershel is one of eight characters from the Comic Series who makes an appearance in the Video Game, the others being Glenn, Shawn Greene, Michonne Hawthorne, Pete, Siddiq, Elodie Hawthorne, and Paul Monroe.
- If you choose to leave Clementine's house at night, Shawn will tell Hershel that Chet is dead, this, in turn, will change Hershel's perspective on the danger that is happening and will agree to Shawn's plan to fortify the fence. This will also lead to less in-dialogue, however, if you left at day, Hershel won't see the danger the walkers hold and go against Shawn's idea on the fence, leading to more in-game dialogue.
- Even though Shawn tells Hershel (depending on the player's decision) what connection Lee has with Clementine, he will still refer to her as Lee's daughter after treating his leg wound.
- During his conversation with Lee in the barn, Hershel discusses the concept of family; noting its high importance in the world and stating that ultimately, "it's all that matters". Later in Season 2, Luke makes a very similar affirmation to this statement when he tells Clementine that having a family is one of the most valuable assets to have during the zombie apocalypse.