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This article is about the Video Game character. For other pages with the same name, see: Jane

l understand if you're upset... AJ was never in any danger. I was just... going to try and talk you into coming with me. I just thought if you saw Kenny like that... you’d know we’d have to leave him. Look, Clem, I’m sorry. I didn’t think Kenny would go that far... But it’s over now. We’re all safe. We’re going to be okay. I had to do it, Clem. You saw how he reacted. I had to show you what he was capable of. It was a stupid plan. I should never have lied to you. But I thought it was the only way you’d see. You have to forgive me. Please. We can just leave all this behind us. Please. I did it for you, Clem. For us. We’re free now. Clem...please. I did this for you! I can’t do this alone... okay? Is that what you want to hear? Clem...
―Jane to Clementine about her plan regarding Kenny/Jane's reaction to being abandoned. (Determinant)[src]

Jane is a main character who first appears in Telltale Games' The Walking Dead: Season Two and determinately returns in Season Three. Jane works with Howe's Hardware and she escapes with Clementine's Group. She is a resourceful, opportunistic and cunning person who has managed to adapt very well to the harsh and unforgiving lifestyle of a survivor. Jane appears in flashbacks alongside AJ and Clementine if you went with her at the end of "No Going Back".

Overview

Jane can at first easily be described as an aloof and antisocial woman who prefers to stick to herself. Beneath the rugged surface, there is a somewhat more humble and softer persona. She is a resourceful, opportunistic and cunning person who has managed to adapt very well to the harsh and unforgiving lifestyle of a survivor, having developed a rather logical and cynical point of view on life. She has learned very well how to avoid and take down walkers. Jane is brutally honest about her opinions of people and situations, which sometimes gets her into feuds with others.

She believes the best chance to survive is to be alone, because groups of survivors tend to eventually crack and fall apart, leading to people getting killed, which she apparently has witnessed more than once before. Jane is quick to notice group members who are a liability to herself and others, such as Rebecca's pregnancy, or Sarah's timid attitude. She believes that if people can't or don't want to be saved, they should be left behind rather than drag everyone else down with them. Because of this, people tend to see Jane as a cold hearted woman who only cares about herself.

Although she usually remains composed and rarely talks about herself, the presence of Clementine and Sarah, the latter of whom reminds Jane of her dead younger sister, Jaime, softens and opens Jane up a bit, sometimes bringing back painful memories. Jane and her morals appear to be self-conflicted, as noted when she encourages Clementine to steal the medicine from Arvo so that it may benefit the group, only to show regret immediately afterwards for robbing and threatening a kid like she is some lowly bandit (if Clementine does indeed take the medicine).

Pre-Apocalypse

Location Unknown

Jane admits to Clementine that she was "stupid" as a kid. During "Amid The Ruins", it is revealed that Jane had a younger sister, Jaime, with whom she had typical sibling squabbles. She and her sister used to visit an amusement park in Virginia every summer, where Jane liked to pretend that they weren't sisters, instead merely friends. Jane also liked to tease her sister, in ways such as hiding her toys or putting gum in her hair and then cutting it out to give Jaime a silly haircut.

In "No Going Back", Jane tells Clementine about an incident in which she drank a bottle of alcohol belonging to her parents, when she was not too much older than Clementine. After drinking it and believing there were sugar crystals at the bottom of the bottle, she smashed the bottle on the floor to get to them, not being able to realize they were chunks of glass. Her sister, Jaime, found her drunk and bleeding from her mouth and had to call for an ambulance. Jane's stomach was pumped and she was grounded for six months. Jane also admits to Clementine that people spent the next year periodically stepping on a piece of glass that hadn't been cleaned up from the bottle.

Post-Apocalypse

Howe's Hardware

Nothing is known about her life when she was in the community except that she was found by the group, walking around outside the safe perimeter of the community, with walkers' guts smeared all over her body. it was later revealed that, she uses that as a camouflage amongst the walker, so that the smells hide her presence. Other than that, it is implied that possibly she, and Troy had made an agreement that the two would help each other to escape from the 'pen' of the community, through some sexual deals that she offered.

Season 2

"In Harm's Way"

Jane is first seen sitting at a table when the cabin survivors are taken out to the yard by Troy. She walks past the group and Clementine and the others stare at her, prompting Reggie to mention that she gets around by covering herself in walker guts. When Kenny asks Clementine to find a way out, Clementine can choose to look at Jane, but she will glare at Clementine, causing her to back away slowly.

Later on, Jane is seen hoisting soil to the roof with the rope system but the rope system fails, causing the soil to smack onto the floor. After this, when the others are talking about an escape plan she mentions that they could get through the herd of walkers by covering themselves in walker guts. Clementine can side with her on this.

When the group is escaping, Troy tries to confront them. She approaches him seductively as she convinces him to let them go. After lowering Troy's guard, she shoots him in the groin and walks away, leaving him to be killed by walkers. She is then seen making her way through the herd with the rest. She is briefly seen killing a walker to try and assist Clementine and Sarah after Sarah's screaming breaks her undead disguise.

"Amid The Ruins"

After Clementine loses Kenny and Mike as they ran with a wounded Sarita (determinant), she attempts to ford through the herd alone before she was intercepted by Rebecca. After ducking behind an overturned table, the pair spots Jane. The player can either plead with Jane to stay together when Jane recommends splitting up because it's safer or to agree with her. Either way, Rebecca's panicking will cause Jane to stay with them. Using a certain tactic, Jane cuts a walker's jaw off and uses it as a cowcatcher to push through a thick part of the herd and they make it out successfully. Walking to Parker's Run, Jane will have a conversation with Clementine about Rebecca.

After making to their destination of Parker's Run and after talking to Kenny, Clementine and Jane will go look for Luke, Sarah and/or Nick. During their search, Jane will reveal parts of her backstory: she had a sister, Jaime, and they traveled together during the apocalypse. Jane further implies that her sister was killed, but she also talks about how they used to travel to a certain amusement park in Virginia (which is also the area that they are walking to).

The two stumble across a mobile home park, Jane teaches Clementine skills, such as looting walkers. Seeing two fresh corpses, Jane stabs them to make sure they are dead, because "you can never be too sure with these things". Because they were fresh, Jane says they usually have good things on them instead of old corpses, which usually have belongings such as driver's licenses. Clementine was able to scrounge up bullets while Jane had discovered a sharpened nail file. Clementine then turns over another walker corpse to find Sarah's shattered red glasses, followed by hearing Luke and Sarah's screaming. They then turn the corner to get in, seeing Nick's reanimated corpse if he was saved in "A House Divided". Jane then teaches Clementine that she must put him down because he was her friend. If he wasn't saved, then the conversation didn't happen. Either way, Jane will give Clementine one of her screwdrivers, saying that her hatchet gets stuck often.

Further in the park, the two see two lone walkers. Jane teaches Clementine another skill, where she kicks the knee of the walker, causing them to fall on the stomach or back then killing them by stabbing them in the head. They follow the screams of Sarah and Luke to see that the trailer they're held up in is currently being pounded on by walkers. Distracting the walkers by placing a corpse on the horn of the truck, they were to go past the barricade, but not before the horn stopped and the walkers went to flood the same trailer Luke and Sarah were at. Jane and Clementine safely got into the trailer before the walkers returned.

In the trailer, Sarah is catatonic, still traumatized by her father's death. Luke cannot move Sarah because she screams when moved. Her screaming then caused walkers to surround the trailer, causing Jane to urge them to move. Seeing the only way out is the skylight because of Luke's wound from Carver and walkers are bursting through the door, they must use the barricade to jump through the skylight. Walkers flood the trailer after moving the barricade to the room, Jane boosts Luke up and Luke is pulled up by Jane. Sarah still refuses to move and Jane will once again urge Clementine to abandon Sarah. If Clementine does abandon Sarah, the door will open and walkers will devour Sarah as Clementine is pulled up. If Clementine chooses to convince Sarah to move, she will slap Sarah and she will grab Luke's hand so that all four of them return safely to Parker's Run.

Back at Parker's Run, Rebecca's baby is coming and they must find a place and supplies for her to deliver the baby. Jane will go look for a safe area at a nearby observation deck while Mike and Bonnie go look for supplies at a museum. Clementine will be either given a choice to follow Jane or follow Mike and Bonnie.

Clementine follows Jane either way finding her at the picnic table near the observation deck and gift shop. After asking if Jane is fine, she says that she is and they attempt to get the gift shop open. After unsuccessfully looking around, the two see a man limping towards them and they hide. The man is dumping trash, and Clementine will attempt to talk to him. He pulls out his gun and points at Clementine as she talks to him, but his shakiness instills nervousness in Clementine, causing Jane to disarm him. Clementine looks in his other bag to see a vast trove of medical supplies, including painkillers which will help Rebecca deliver her baby. Clementine is then either given the choice to rob or return the supplies to the man, whose name is Arvo. After robbing or returning the supplies, Jane will once again disarm him and aim a gun to his head, threatening him to never come back and also keeping his gun. Clementine will then leave back to the group to Mike and Bonnie.

After Mike and Bonnie return, they see a herd of walkers and hear Rebecca's screams. Clementine rushes up to the opened gift shop to see Luke and Jane together as Jane had offered him sexual intercourse. During the arguing between Luke and Kenny, walkers attempt to climb up into the deck. They were too many of them, and half of the deck falls, bringing Jane and if saved, Sarah with them. Sarah is trapped under the rubble while Jane is hanging on by the edge. Luke will try to save Jane while Clementine can either help Jane or tell her to rescue Sarah. However, if told to rescue Sarah, Jane drops down and attempts to lift the rubble off of Sarah to allow her to escape. However, in either option, Sarah is unable to be rescued. After pulling Jane up, Sarah is then devoured by walkers.

After delivering the baby, Jane will leave the group, citing Sarah's death in the trailer park or under the rubble reminding her too much of her sister Jaime, who she then reveals she had to abandon in a similar situation of Sarah in the trailer park. Jane will then offer Clementine the nail file they found as a parting gift and she leaves. Her fate is unknown afterwards.

"No Going Back"

Jane reappears when Kenny is almost killed by Vitali whom she stabs in the back of the neck, saving Kenny's life. Visibly shocked at what she had done, she then says to Clementine that she had never killed somebody who had never hurt herself before. She then rejoins the group along with Arvo, who claims he knows a place with food and supplies. Jane agrees that they should not kill Arvo and follow him to the house. Along the way, Jane talks to Clementine about her concerns over Kenny's behavior, and intervenes when Mike and Kenny argue in the woods.

Later on, when the group discovers an abandoned power station, Jane and Kenny scout the place out before ushering the rest over. That night, Jane keeps watch while the rest of the group sits around a campfire. Clementine can attempt to invite Jane to join them by offering her some rum.

The next day, Arvo leads the group to the house, which is located on the other side of a frozen lake. Jane agrees to the idea of walking across it, but suggests the group spread out to even the weight. When Clementine and Luke fall through the ice, Jane manages to pull Clementine out and carry her the rest of the way to the house. After Kenny beats Arvo, Jane discovers one of two bags of supplies in the next room, and criticizes Kenny over his actions. If Clementine refused to take Jane's nail file, Jane will use it to light a fire with some flint; if Clementine took the nail file, she will give it back to Jane after she realizes she doesn't have any matches.

On the second night, after Clementines wakes up, Jane tells her that Kenny is currently working on a truck parked outside. She then laments about the loss of Luke, where Clementine can either comfort her, or tell her to move on. Jane and Clementine then watch on as Mike tends to Arvo's injuries, before declaring that he is unable to cope with Kenny any longer. When Kenny asks Clementine for her help with the truck, Jane offers to watch Alvin Jr. When Clementine returns, Jane elaborates on Kenny's behavior, and tells her to prepare for the worst. When Alvin Jr. stirs, Clementine can offer him to Jane to comfort, to which he will puke on her.

When Kenny manages to get the truck working, Jane suggests the group head back south to Howe's, in order to get more food for the baby, but is hesitant to travel anywhere in the middle of the night, and decides to turn in for the night after the group argue over their next decision. However, after Mike, Bonnie (determinately) and Arvo wound Clementine during their escape attempt, Jane and Kenny drive off in the truck with her and Alvin Jr. Jane and Kenny then begin arguing about where to go, and still suggests returning to Howe's on the grounds that they know where it is and know that it is well-stocked with supplies for the baby. The argument soon turns sour, with Kenny criticizing Jane about her reputation to take off on her own with little-to-no regard about anyone else, and Jane telling him about his lack of priorities in regards to his family.

They are soon forced to stop due to a block in the road. When Kenny decides to check the surrounding cars for gas, Jane proposes to Clementine about leaving him behind. However, Walkers soon surround then, forcing Jane to tell Clementine how to drive in order for them to escape, but are forced to continue on foot when one of them crashes through the windshield. Jane walks off into the snow with Alvin Jr., leaving Clementine behind. Jane later manages to rendezvous with Clementine and Kenny at a rest stop a mile away, but arrives without Alvin Jr, telling them that he is dead. As Kenny goes to investigate, Jane warns Clementine to "stay out of it" and to trust her, telling her that she is about to see Kenny for what he really is.

When Kenny returns, he and Jane start fighting each other. While trying to come between them when the fight carries on outside, Clementine is knocked over, and manages to come to her senses just as Kenny has Jane pinned to the ground with a knife aimed at her chest.

In-Game Decision

Clementine will have to choose to either shoot Kenny or let Jane die.

Look Away (Dead): If Clementine chooses not to shoot Kenny she will look away while Kenny kills Jane with her own knife, plunging it deep into her heart. Kenny will tell Clementine he has lost control, and asks her to kill him. If she chooses to shoot him, she will shoot him in the head. Upon hearing Alvin Jr. crying, she will walk away, leaving both Kenny and Jane's corpses behind. If she chooses to not shoot Kenny, she will instead discuss the situation, and Kenny will apologize for what he did. Clementine can either forgive him or call him crazy, leaving him. As she was not put down to prevent reanimation, it is unknown what happened to her afterwards.

Shoot Kenny, Go back to Howe's Hardware with Jane (Alive): If Clementine chooses to shoot Kenny and save Jane, Jane sits and watches as Clementine says her goodbyes to Kenny, before Alvin Jr. starts crying from within the truck. Jane apologizes to Clementine for lying to her about Alvin Jr., insisting that she needed to show Clementine what Kenny was really capable of, and begs her forgiveness for letting things get out of hand. Clementine then has the option of either forgiving her and agreeing with her on Kenny, then joining her, or walking away with the baby, leaving Jane behind.

If Clementine forgives Jane, she expresses a great deal of joy, and the two discuss going back to Howe's. Clementine agrees, and they bring Alvin Jr. back to Carver's former base. Upon entering the warehouse, they will discover Carver's corpse. If Clementine stayed behind to watch Kenny kill him, Jane will remark that she has no idea how Clementine managed to stay to watch. Jane will discover a box of food containing baby formula, and proposes they stay for a while. Moments later, Jane and Clementine greet a family of three at the gate. After hearing their story, Jane cautions Clementine that they could be anybody, and asks whether she wants to go through it all again.

If Clementine turns them away, Jane thanks her for making the decision, and wonders whether they will be returning for them; if Clementine invites them in, Jane asks if she is sure, and advises her to keep a close eye on them. She then speaks to Patricia, who quickly embraces her with thanks. Clementine then notices the gun in her husband's possession, and silently points it out to Jane, who acknowledges it. If Clementine doesn't make a decision, Jane will look at Gill she will take pity on him and invite the family in.

Shoot Kenny, Go Alone with AJ (Unknown): If Clementine chooses to reject Jane, she will travel alone with AJ, leaving Jane's fate unknown. It's possible she returned to Howe's since that was her plan. Clementine is by herself with only AJ in her arms. She sees a herd of walkers ahead of her and kills one. She puts the walker's blood on AJ and herself and proceeds to walk into the herd. Given that Jane eventually commits suicide if Clementine goes back to Howe's Hardwere with her, it is more than likely she would kill herself if alone as well, when she discovered she was pregnant.

Season 3

"Ties That Bind - Part 1"

If Clementine stayed with Jane, the two along with AJ are still living at Howe's Hardware some weeks later. Jane comments that the family they let in/scared away made off with half of their food/returned and stole most of their supplies (Determinant), and told her to secure the place from now on to avoid bandits.

Jane returns inside after telling Clem she wasn't feeling good, leaving Clem outside with AJ. Later when Clem heads to Carver's office, she sees that Jane had hanged herself and is now a walker. Clementine is devastated, confused as to why she'd kill herself; she soon finds a pregnancy test on the floor, the result confirming Jane was pregnant after having sex with Luke at the observation deck. Clem can either shoot Jane or leave her behind as a walker before leaving with AJ.

"Thicker Than Water"

Jane appears in this episode in a flashback if Clementine stayed with Jane, clearing out the walkers, Clementine and Jane have a heart to heart discusion about life and AJ. Jane can save Clementine if the player fails to select the quick time events. Jane states that Carver and Kenny are just the same, dark past and nasty. Jane states to Clementine that she doesn't need her anymore, Clementine can say that she is family or does not need her. The trio walk off to the sunset, set thirteen months before the events of "Ties That Bind".

Death (Determinant)

No Going Back

Killed By
  • Kenny
  • Clementine (Caused)
  • Herself (Indirectly Caused)

If Clementine chooses to look away, or takes too long to make a choice, Kenny will overpower Jane and stab her in the chest with her own knife, killing her. As she was not put down to prevent reanimation, it is unknown what happened to Jane after Clementine (and determinately Kenny) left her body.

Ties That Bind - Part 1

Killed By
  • Herself (Suicide, Alive)
  • Clementine (Zombified, Off-Screen, Determinant)

After realizing she is pregnant with Luke’s baby, Jane hangs herself up in Carver's office. Clementine later comes with Alvin Jr. to check on her and discovers she is now a zombie and can choose to either put her out of her misery or leave her reanimated corpse behind.

Killed Victims

This list shows the victims Jane has killed:

  • Jaime (Indirectly Caused)
  • Troy (Caused)
  • Sarah (Indirectly Caused, Determinant)
  • Jon Sandusky (Before Reanimation)
  • Vitali (Caused)
  • Kenny (Caused, Determinant) (Indirectly Caused, Determinant)
  • Herself (Indirectly Caused, Determinant) (Suicide, Alive, Determinant)
  • Her unborn child (Caused, Determinant)
  • Numerous counts of zombies and possibly unnamed people

Non-Canon Deaths

If Clementine fails to complete certain tasks, it is possible for Jane to be killed. These deaths are considered non-canon, and result in a game over. Clementine will then re-spawn and be allowed to try again. Below is a pictorial list of when Jane can be killed.

"Amid The Ruins"

Relationships

Clementine

You're probably 90% of the reason I came back.
―Jane explaining to Clementine why she returned to the group. (Determinant)[src]

Clementine first spots Jane sitting by herself at a table, asking Reggie who she is. He explains they found her sneaking around the camp covered in walker guts. If Clementine approaches Jane when she's sleeping, she will give Clementine an intimidating look, scaring her, before going back to sleep again. Later, when the group is planning a way to get the radio, Jane finally speaks, giving Clementine some advice on how to get it. When she returns, and everyone goes to bed, Jane compliments Clementine on what she did.

During "Amid The Ruins", their relationship begins to develop successfully. Jane will return to help both Clementine and Rebecca escape the herd, even though she herself requested them to spread out in order to make the escape easier, showing that she does care for the safety of the others, including Clementine. Further, as Jane and Clementine walk towards the trailer park, Jane begins to give Clementine advice on survival, as well as a brief conversation about her past. This implies that Jane trusts Clementine enough to share useful survival tactics, showing that Jane wants Clementine to survive, further given by the fact that Jane teaches Clementine several more additions to her arsenal.

Towards the later parts of the episode, if Clementine asks Jane to rescue Sarah, she will do so, although hesitantly. However, if Clementine chooses to neither pull Jane up or ask her to rescue Sarah, Jane will drop down and attempt to rescue Sarah regardless, revealing that Clementine has had an effect on Jane's view of grouping together. Jane will be genuinely sorry for Sarah's death, apologizing to Clementine for her failure. Before Jane leaves that night, the two share a conversation, and Jane continues to give Clementine final pieces of advice as well as offering her the nail file she discovered earlier, which Clementine can accept or decline. As Jane departs, Clementine will sit down and watch her exit the observation deck, and she will become visibly saddened by her departure.

At the start of "No Going Back" after she rejoins the group, Jane mentions to Clementine "90% of the reason she came back" was because of her. Throughout the episode, Jane shows a great deal of concern for Clementine. If Clementine falls into the frozen lake, Jane saves her and carries her to the house. If Clementine chose to take her nail file, Jane will affectionately note that Clementine "held on to it". Later on, Jane lies about the baby's death, which sends Kenny into a fit of homicidal rage. During the vicious fight between Kenny and Jane, she will shove Clementine aside, similar to Kenny, if she attempts to stop her. Clementine has the option of either defending Jane, Kenny, or neither during their fight, though in the end Kenny will tackle Jane and attempt to stab her, during which Clementine can either shoot him, look away, or do nothing. If saved by Clementine, she will be extremely remorseful about lying to Clementine, but reasons that it was "the only way she could show who Kenny really was". Clementine has the option to forgive or to not forgive Jane. If forgiven, Clementine will agree with Jane on Kenny's wavering sanity, and accepts her apology. The two venture back to Howe's and begin a camp there, content with their friendship. Jane comments on Carver's death and either says that she doesn't know how Clementine was able to watch it or she will be thankful that Clementine did not see it. When Randy and his family arrive, Jane does not want to let them in, but she respects Clementine's decision and lets her decide. Alternatively, if Jane was not forgiven after Kenny's death, Clementine walks away from Jane, ignoring her pleas. Jane will shout that she can't "do this on her own" without Clementine. If Clementine believes Jane has gone too far after she thought she killed Alvin Jr., she will let Kenny kill her. After Clementine and Kenny find Alvin Jr. alive, Clementine can agree with Kenny that Jane was unstable, following him in his search for Wellington.

Throughout the season, Jane shows a sisterly affection for Clementine, focusing on keeping her alive, as well as Jane's own survival. She expresses worry and sadness about the potential of Clementine dying, and sees the rest of the group as something that could weigh her down. Jane instructs her to survive and tells her she is strong, whether with a group or on her own.

Jaime

It's really easy to be mean. You know, hide her toys. Make fun of her bad haircut. Give her the bad haircut. On purpose. I mean, I did put the gum there. I figured I should get it out.
―Jane recalling past memories about Jaime.[src]

It is assumed that Jane and Jamie had normal sister relationship although Jane was mean to her sometimes. When Jane discusses Jaime's death with Clementine, she is visibly distraught. Despite normal sibling tiffs, Jane loved Jaime very much. She even went as far to drag her across four states to keep her safe. However, she realized in the end that Jaime wanted to die and that there was nothing she could do to save her anymore. She granted her wish and left her to the walkers.

Despite generally being a loner Jane clearly misses having her little sister in her life and doesn't enjoy being completely alone, her interactions with Clementine could be seen as an attempt to replace Jaime and fill the void left by her death.

Luke

I can't believe he's gone. I've lost people before but... It just hasn't felt this... this shitty in a while. Goddammit... I shouldn't have come back. I knew this would happen. I knew it.
―Jane about Luke's death to Clementine.[src]

Though she is unfriendly and slightly cold, Luke and Jane have become acquaintances when the former infiltrates Howe's to help the group escape. Jane agrees with Luke's plans and his instructions in escaping. When it is ultimately decided that the group escape immediately, Jane helps Luke to prepare for escape. Luke obeys Jane's orders to cover themselves in walker guts to avoid detection by walkers, showing an amount of trust in her. Later on, Jane and Luke watch after and assist each other while walking past the herd undetected. Luke is grateful towards Jane for rescuing him at the trailer park, and becomes closer to her. It is later implied that they had at least spent some time together as a no-strings attached relationship. When Jane leaves the group and Clementine tells Luke about it, Luke is shown to become angered about Jane's departure, and that she didn't mention anything of leaving to him, nor say goodbye, showing that he cared deeply about their relationship.

After Jane returns to the group, they are shown to still be on friendly terms, although their previous relationship made Jane feel a little more awkward then she already was when spending time with the group. However, the group will jokingly discuss their sexual encounter, removing any tensions that may have been created as a result of it. Later when Luke drowns his death seems to upset her. If Luke and Bonnie fall beneath the frozen lake and Clementine tries to break the ice, Jane will tell her to stop, showing that she cares more for Clementine than Luke. After Luke's death, Jane claimed that she had never felt as sad as that for a long time.

Rebecca

Just because you're some angry loner who doesn't care about anyone but herself doesn't mean you know better than me!
―Rebecca to Jane.[src]

Rebecca and Jane have become acquaintances when the former is captured and sent to the pen by Carver. Jane agrees with Rebecca's plans and her instructions in escaping, and assists them by telling her plan of rubbing walker guts all over themselves to get through the herd. Rebecca, at first, feels that her plan is crazy, but later willingly goes with it. When it is ultimately decided that the group escape immediately, Jane helps Rebecca to prepare for escape. Rebecca obeys Jane's orders to cover themselves in walker guts to avoid detection by walkers, showing an amount of trust in her. Later on, Jane and Rebecca watch after and assist each other while walking past the herd undetected. Jane later helps Rebecca and Clementine escape the herd, and is thanked by Rebecca. Later on, Rebecca takes offense when Jane asks what she is going to do with the baby. Rebecca angrily argues with Jane, which results in Jane storming off. Rebeca, however, realizes she was in the wrong and tries to apologize to Jane. Their relationship seems to have mended following the group's stay at Parker's Run. Rebecca's pregnancy pain is one of the main reasons Jane wanted to take Arvo's medicine, though this was just a way to convince Clementine to take the supplies from Arvo in a harsh lesson in how to survive.

Sarah

NOW, Clementine! If she doesn't want to go, you can't make her! Don't let her take you down too! Not again.
―Jane to Clementine regarding Sarah.[src]

Sarah and Jane have become acquaintances when the former is captured and sent to the pen by Carver. The two don't mind one another, and work together to escape Howe's Hardware. After escaping, Jane and Clementine find Sarah and Luke in a trailer. Jane. seeing Sarah in her shocked state, states that she is a liability and that she will pull the group down. If Sarah is rescued from the trailer park, she becomes trapped under the rubble when the observation deck collapse. Clementine can ask Jane to help save Sarah from walkers, and she reluctantly attempts to rescue Sarah, but fails to do so and the walkers devour Sarah. Jane is seen to be apologetic to Clementine for her failure to save Sarah, suggesting she either did care for Sarah or was simply sorry that she disappointed Clementine. When leaving the group Jane cites to Clementine that Sarah's death was too similar to Jaime's for her to deal with, being one reason that she left the group.

Kenny

You know the thing about people like you, Kenny? You're just a bomb waitin' to go off. Everyone talks about you behind your back because they're afraid of you. Mike. Bonnie. Sarita. Everyone around you knows that sooner or later they're gonna end up dead. Sarita knew it, I know it, and so does Clementine!
―Jane to Kenny.[src]

Kenny and Jane become acquaintances after the group is captured by Carver. Kenny is shown to appreciate Jane when she suggests to escape the walker herd by rubbing the scent of walkers on themselves. After the group escapes Howe's, Jane expressed to Clementine that she believed Kenny was more of a liability than anything after the death of Sarita and loss of his eye.

Kenny shouted at Jane and Luke when he found them sitting around after a sexual encounter when they were supposed to be on the lookout for walkers. Kenny did not care that Jane had left the group.

After the firefight with the Russians, the relationship becomes more turbulent and lands at a knife edge by the end of the episode. After expressing different feelings about the manner in which Kenny is treating Arvo, Kenny and Jane start to show feelings of hatred towards each other. Kenny also feels that Jane is not trustworthy and cannot be left alone with A.J. Despite their differences, Kenny never tries anything against her, resulting in them leaving with a blacked-out Clementine after the remainder of the group (minus Luke) try to leave unannounced. While in the car, the two heatedly dispute about where to go, with Jane wanting to return to Howe's and Kenny wanting to head up to Wellington. The argument quickly turns personal, both making jives about previous decisions and losses, causing Clementine to become hysterical and plead with them to stop arguing. (Determinant) Once the car stops in front of other disowned cars, Kenny steps out to acquire more fuel. Jane then tries to convince Clementine to leave without Kenny. The group is then split by a horde of walkers, with Jane carrying AJ. The group convene at a rest stop later and Jane appears to have lost A.J. in the harsh conditions. Enraged at the idea that Jane lost him, Kenny lashes out at Jane, and, despite Clementine's efforts to stop him, and the two take part in a brawl to the death. Should Jane live, she will reveal to Clementine that she left A.J. in the car to show Clementine that he was dangerous and anticipated the fight, showing that she felt Kenny was a "ticking time bomb" as stated earlier in the episode. Should Clementine choose to look away while they fight, Kenny will stab Jane, revealing his lack of remorseful feelings towards her. In the latter option, Kenny will plead to Clementine that Jane had made him do it, suggesting that Kenny hadn't intended to kill her. (Determinant)

Alvin Jr.

I think it needs food, or... something.
―Jane to Clementine about Alvin Jr.[src]

Jane was never happy about the group having to look after a baby as she knows that it will be troublesome. However, at the unfinished house, Jane offers to look after AJ while Clementine goes to help Kenny, suggesting that she begins to care for the baby. This is further shown by the fact that Jane moved AJ into another room when Arvo and Mike wouldn't be quiet, showing that Jane wants to try and keep the baby comfortable. However, if Clementine offers Jane to hold the baby, she will do so uneasily and the baby will puke on Jane. Later in "No Going Back", Jane will be seen holding AJ in the truck with Kenny. When the truck comes to an abrupt stop, Jane will shield the baby and say he is fine, and will later leave with him into the snow after they are ambushed by walkers. At the rest area, Jane suggests that she had to leave AJ out in the snow which enrages Kenny, but it later turns out that she had merely left him within a car. This suggests that Jane now cares for the baby's survival, rather than her earlier remarks that it would just slow them down. However, there is the possibility that Jane did not hurt the baby for fear that Clementine would hate her for it and therefore if Clementine didn't care for the baby there would be nothing stopping Jane from killing him.

Unlike the rest of the group, of which they all see the baby as something of which they can all nurture, Jane believes A.J. is a burden. If questioned on it, Jane would explain that she would never bring a baby into the apocalyptic world. Upon Rebecca's death immediately preceding the firefight between the Russians and the Howe's Hardware escapees, Alvin Jr. is left orphaned, which may have sparked some sympathy from Jane, as she no longer audibly questioned how the group could possibly care for the baby, save Clementine determinedly upon the player's actions and dialogue choices. Jane's care for the baby extends to watching over him while he sleeps, though this can be attributed to boredom. Later on, in an effort to prove what she perceives as Kenny's unhinged mental state, Jane hides the baby in a blown out car during a blizzard. Although posing a risk to his life and acting deceptively, Kenny becomes murderously enraged at the thought of the baby's death and assaults her, and the two engage in a hellish fight. Both are wounded, but ultimately Jane fails to kill Kenny and is pinned down by him, leaving their fates up to Clementine. If Jane dies, Kenny and Clementine both stare at each other helplessly as they both believe the baby to be dead; upon hearing his crying, however, they locate him outside. If Kenny is killed instead, Jane apologizes for what she did, but states it was necessary to show Clementine how "he (Kenny) really was". She then takes Clementine to the car where she kept Alvin Jr. In the end, however, Jane views the baby as something life-risking to survival, and does not readily show as much concern as Clementine determinately can.

Sarita

You do seem to know what you're talking about.
―Sarita to Jane.[src]

Sarita and Jane have become acquaintances when the former is captured and sent to the pen by Carver. Jane assists Sarita in escaping by telling her plan of rubbing walker guts all over themselves to get through the herd. Sarita states that Jane knows what she's talking about, acknowledging that Jane's plan is a good one. During her argument with Kenny, Jane tells him that he wasn't around when Sarita died and that she feared him due to his short temper. It is unknown if this was to continue her argument with Kenny or a genuine agreement with Sarita.

Bonnie

I didn't expect her to come back. Just when I thought I got her figured out, she up and surprises.
―Bonnie to Luke about Jane.[src]

At first, it is assumed that the two were not on equal terms, with Bonnie being a respected guard in Howe's Hardware, and Jane a prisoner. However, by the end of the events in "In Harm's Way", the relationship between the two begins to grow as Bonnie helps them to escape the prison, and Jane later helps them to get through the herd. Throughout "Amid The Ruins", Bonnie continues to see her as a friend, but still holds back from trusting her completely. On the other hand, Jane details to Clementine that she is not very fond of traveling with others, suggesting that Jane is possibly indifferent towards their group, including Bonnie.

During "No Going Back", the relationship begins to pick up after Jane helps them at the firefight during the opening of the episode. At the power station, Bonnie invites Jane to join the group by the fire, but she refuses as Jane later states that she thinks it would be awkward. When it is revealed that Bonnie was once romantically interested in Luke, it suggests a reason as to why Jane is partially cautious with Bonnie, as Jane had partaken in an earlier sexual encounter with Luke and may think that Bonnie may be angered at her because of it. However, this distrust is proven to be false as Jane will be convinced to join the group by the fire, and Bonnie and Jane begin to have a joking conversation about Luke's sexual encounter, thwarting any tension that there may have been between the two. After the events on the ice, Jane does not hesitate to create a fire for Clementine and Bonnie (Determinant). That night, after Bonnie leaves with Mike and Arvo, it is unknown what happens to the relationship between Jane and Bonnie, but it can be assumed that the relationship was broken after Arvo shot Clementine and Bonnie failed to aid her.

Mike

It's a good thing. She saved our ass.
―Mike regarding Jane.[src]

Mike and Jane have lived together in the pen for some time, but never interacted until the night where the group discuss their plans to escape. Jane assists Mike in escaping by telling her plan of rubbing walker guts all over themselves to get through the herd. Mike initially thinks of Jane's plan as crazy, but later goes along with it. At Parker's Run, Jane states that the group's current condition gets her on edge, Mike replies that he doesn't see Jane stepping up to help either. During the campfire conversation at the power station, Mike acknowledges that he is grateful towards Jane who saved the group earlier. The next night, after Mike leaves the group, it is unknown what happens to the relationship between Jane and Mike, but it can be assumed that the relationship was broken after Arvo shot Clementine and Mike failed to aid her.

Reggie

Okay, so she's fuckin' weird. They found her sneaking around outside of the camp covered in guts and just, like, the grossest shit.
―Reggie about Jane to the rest of the group.[src]

The two are not seen interacting, but Reggie relates the story of how she got into the camp with a tone of slight fear. He doesn't really understand what it was she was doing covered in guts, but it gives him a degree of respect and wariness of her. Jane does not react to news of Reggie's death, likely indicating that she didn't really care for him.

Troy

Troy... Troy, we talked about this. (...) I said I wanted to get out. You said you'd help, then I'd help. I did. But now, we can leave. (...) Away from here. Together.
―Jane to Troy before shooting him.[src]

Jane's actions at the end of "In Harm's Way" suggest that Jane did not care for Troy. It is implied from their brief conversation that they were planning to help each other, presumably for Jane, this meant Troy would help her out of the yard in return for sexual favors. Jane is shown to show little emotion for Troy, however, as she approaches him and shoots him in the crotch while trying to prepare for escaping the herd, showing no remorse.

Arvo

What did you do to him?! There is another one just like it, he wasn't lying!
―Jane to Kenny about Arvo.[src]

From their first meeting in "Amid The Ruins", the two are continuously hostile towards one another. Jane will ambush Arvo along with Clementine and disarm him, triggering the two characters' hatred. Further, regardless of Clementine's options, Jane will steal Arvo's weapon and threaten him to never return to this area, largely imbuing fear to Arvo and locking his anger towards Jane. Later in the episode, after Arvo and his group ambush Clementine's group, Arvo becomes fearful and distrustful of Clementine when she states that Jane had left their group, with Arvo claiming that he "doesn't believe her" and that it is a "trap". This shows that Arvo is continually frightened of Jane, knowing that she would not hesitate to attack if she were given the chance, thus proving Arvo's hatred and fear of Jane.

During "No Going Back", Arvo continues to show a hatred towards Jane, but the latter will begin to have some sympathy towards him, as Jane will interrupt Kenny beating Arvo and claim that beating up a child is not going to help anyone, showing that Jane is willing to defend Arvo. However, the two never interact for very long during the episode, and so it is difficult to tell if Arvo is still hostile towards Jane by the end of the episode, but it can be presumed that because Arvo's, Mike's and Bonnie's (Determinant) plan to leave without Jane, there is still a hostility between the two. Jane can later exclaim that she could not believe what Arvo had done to Clementine, referring to when Arvo shot Clementine in the shoulder.

Randy

Keep on your eye on him
―Jane to Clementine about Randy (Determinant)[src]

If Clementine go's with Jane they arrival back at Howes and met Randy and his family. Out of all them its seems she distrust Randy the most and may view him as another Carver or (her point of view Kenny) .

At some point Randy will either betray or get revenge on Jane, by stealing there supplies. Jane is anger by this and her increases her mistrust in others.

Patricia

Don't mention it
―Jane to Patricia (Determinant)[src]

If Clementine go's with Jane they met Patricia and her family. Jane doesn't seem to trust them. If Clementine let them in Patricia will hug Jane thanking her.

At some point Patricia will either betray or get revenge on Jane, by stealing there supplies. However its unknown if Patricia was willing involved with the plan, or just simply following his husband.


Gill

After looking at that kid, I wasn't sure if I could.
―Jane to Clem about Gill (Determinant)[src]

If Clementine go's with Jane they met Gill and his family. If Clem doesn't let them in, Jane said she wasn't sure if she could kick Gill out, this is seen if player lets the timer run out Jane will look at Gill and let them in.

At some point Gill will either betray or get revenge on Jane, by stealing there supplies. However its unknown if Gill had any involvement it or if he was just simply following his parents.


Appearances

Video Game

Season 2

Season 3

Episodes 1 2 3 4 5 6
Season One
Season Two
Michonne
A New Frontier
The Final Season
Appears Voice is heard
👁 Appears with no lines Appears in a flashback
Appears as a walker 🖼 Appears in a photograph/video
Appears as a corpse Appears in a hallucination/dream

Episodes 1 2 3 4 5 6
Season One
Season Two
Michonne
A New Frontier
The Final Season
Appears Voice is heard
👁 Appears with no lines Appears in a flashback
Appears as a walker 🖼 Appears in a photograph/video
Appears as a corpse Appears in a hallucination/dream

Trivia

  • There is an unused audio clip where Jane tells Clementine an inappropriate joke about sheep.[1]
  • If Clementine keeps silent in the choice of invite the family in or make them leave, Jane will show compassion toward the family and let them inside.
  • In "Amid The Ruins", Jane defends Clementine from the walkers outside of the trailer in a reused fighting pattern that Molly used in the Crawford school in "Around Every Corner".
  • Jane is one of four confirmed pregnant women seen in the game. The other three being Anna Correa, Rebecca, and Christa.
  • Jane is the second character to determinately commit suicide in the series, the other being Gabe. She is one of eleven people who can commit suicide in the game, the others being: Irene, Jenny Pitcher, Katjaa, Chuck, Sophia Fairbanks, Gabe (Determinant), the unnamed husband and wife laying on their beds in "No Time Left", and an unnamed couple who lived in a train station.
  • An unused file shows Jane's grave, which is presumed to be part of her flashback in "Ties That Bind - Part 1".[2]
  • It is visibly seen in the remastered collection that Jane's model in "Ties That Bind - Part 1" has been changed to look more like her model in "Thicker Than Water".

References

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