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This Mid-Atlantic City is a location seen in AMC's The Walking Dead. It is a city where Juanita Sanchez resides.

Pre-Apocalypse

Nothing is known about this city before the apocalypse. Juanita Sanchez may have lived here before the apocalypse.

Post-Apocalypse

As with every major city during the onset of the apocalypse, this city was quarantined. Several residents either fled the city or were killed by the military or the undead with some even reanimating afterwards. When Operation Cobalt was put into action, this was one of the many cities that was affected by it. At some point, a minefield was installed in an empty lot near Fleetwood Drive. Juanita Sanchez decided to make this city her home and lived in an abandoned apartment building. Due to her time being alone in the abandoned city, she started to dress the undead up in colorful outfits and set them up in different scenarios like two walkers having tea at a coffee shop or a walker getting a ticket by a zombified cop.

Season 10

"Look at the Flowers"

As they ride through the empty city, Yumiko wonders how improbable it is that the city is so deserted. They start seeing walkers in various outfits tied to furniture and vehicles, in a way that makes it seem like the walkers are doing everyday activities they might have been doing before the outbreak. When Ezekiel sees a walker handcuffed to a steering wheel in a vehicle, and a police officer walker chained to the hood of said vehicle, he starts laughing hysterically. When the trio enter an alley, they are confronted by a flamboyantly dressed, machine gun-wielding survivor, who enthusiastically greets them.

"The Tower"

Startled by the stranger they've just encountered, Yumiko asks for her name and what she wants. Offended at her tone, the stranger points out that Yumiko and her group were the ones making noise, and that she thought they needed help, and goes on to lament how the first people she's seen in over a year turned out to be "meanies". Ezekiel tells the survivor she just startled them, and they didn't know if she was attacking. Bemused, she tells the group that, if she wanted to attack them, she would point the gun at them, but claims she was just saying "hello". The stranger, however, proceeds to hold the group at gunpoint, unsure of their intentions. Ezekiel defuses the situation, claiming they don't want to hurt her and were simply admiring her "displays". The stranger quickly lightens up and reveals that she tied up the walkers to make the city feel more alive. She is ecstatic that she met actual people again, but then wonders if the survivors are actually hallucinations. Still, she is exited at the prospect of talking to potentially real people, and introduces herself as Juanita Sanchez, but adds that she prefers the moniker of "Princess", since she never liked her first name and "Queen" makes her sound "old and pretentious". After Ezekiel introduces himself and his friends, Juanita offers to show them around the city, but Eugene informs her that they can't stay, as they are on an important mission. Slightly peeved, Juanita still offers to act as their guide through the city, but Yumiko declines, as the survivors don't know her. Juanita protests that they do, and demonstrates how "helpful" she can be by mowing down a few approaching walkers with her machine gun. Unfortunately, the gunfire startles the group's two remaining horses, and they run away. Juanita apologizes, as the survivors angrily glare at her.

Later, the group discusses what to do next. Ezekiel is confident they can find the horses tomorrow, but Eugene doesn't think they have enough time, and that their chances of making it to the meeting on schedule are slim even if they start walking now. Ezekiel proposes that they enlist Princess' help, but Yumiko opposes the idea, believing Princess to be too selfish and mentally unstable from being on her own for so long. Ezekiel doesn't want to follow Princess blindly, but points out that she might know where to find transportation. Yumiko, however, is skeptical, and believes Princess would have already left the city if she had means to do so. Eugene interjects that, while Princess might be crazy and it is unlikely that she has access to working vehicles, it might be the only chance they have, so he sides with Ezekiel. With that, Ezekiel summons Juanita, much to her joy. Princess apologizes again, and confirms that she knows where to find transportation and can take them there. Yumiko insists that Princess surrender her gun, but the latter is hesitant, as she doesn't fully trust the survivors either. She ultimately relents, however, and hands the machine gun over to Eugene. With that, they commence their journey, as Yumiko quietly reiterates to Ezekiel that Juanita is selfish and crazy.

Back in the abandoned city, Princess leads the survivors to an empty field, and warns them to stay close to her and watch their step. Continuing further, Princess counts her steps, as Yumiko continues to express her doubts about Princess, with even Ezekiel slowly starting to share her feelings. The survivors soon stumble upon the remains of one of their escaped horses. Yumiko wonders if it was devoured by walkers, but Princess casually reveals that it's more likely the horse stepped on a mine. Naturally, the survivors are aghast that Princess would bring them into a minefield and keep it from them, but the latter tries to reassure them that she walks through it all the time and can lead them out safely. Unfortunately, Princess lost count when she stopped, so needs a minute to think. Yumiko threatens to kill her if she doesn't lead them to safety, which Princess considers fair. With that, she takes out her water canteen and tosses it forward to check if the way is clear. Unfortunately, the canteen detonates a mine, setting them back to square one.

Still stuck in the minefield, Juanita attempts to orient herself while Yumiko complains that they never should have followed her. Eugene warns that they are running out of time on multiple fronts, pointing to a walker approaching through a hole in the fence. Beside the fence's integrity, Eugene also worries that the mine placement could lead to a cascade. When Yumiko asks him what a "cascade" is, the approaching walker trips one of the mines, which also detonates another mine right next to it. Eugene cites this as an example of a cascade, cautioning that they don't want to be stuck in the field in case of a chain reaction. Ezekiel thinks that he can help, and goes over to Juanita to talk to her. Princess thinks that she is blowing it with them, and while Ezekiel acknowledges this, he also tells her that leading them to safety could go a long way. Juanita once again apologizes to the group, and goes on to chose the route based on a game of eenie-meenie-miney-mo. She then risks her life by taking a few steps on the chosen route. Satisfied that she is still alive after this, she invites the survivors to follow her.

Finally out of the minefield, Yumiko berates Juanita for putting their lives in danger when Eugene spots a street sign identifying the road they're on as Fleetwood Drive. He angrily confronts Juanita about this, as he remembers that they already passed Fleetwood Drive. Juanita claims that there are several streets in the city named "Fleetwood", but Eugene is certain it was, in fact, Fleetwood Drive. As Princess tries to make excuses, Yumiko draws her bow and points it at Princess. Juanita finally confesses that she wanted to take the scenic route to keep the fun going. Yumiko furiously points out that she led them into a minefield, but Juanita pleads that she never thought it would be a problem, as she'd traversed it countless times before. Juanita goes on to explain that she wanted more time to befriend the survivors, so they might decide to stay with her, but realizes now that she screwed up. She also recounts how, when she first arrived to the city, she figured someone would show up eventually, but as the months went by, Juanita realized the loneliness she was feeling wasn't too different from how she felt even before the apocalypse. She laments how someone once told her she is difficult to love, so acknowledges that the problem might be with her, and that a little voice inside her kept telling her this. Juanita knows she should have told them the truth, but didn't want the little voice to be right. She apologizes to the survivors once more. Feeling sorry for Princess, Yumiko relents, and Eugene comforts Juanita by identifying with her, explaining that he also made poor decisions and lied to people so he would be left alone. He then asks if she does, indeed, have access to the wheels she mentioned earlier.

Princess and her companions have finally reached the garage, where it is revealed that the "wheels" Juanita was talking about were actually bicycles. Eugene points out that 15 mph is still faster than walking, while Ezekiel observes that Juanita wasn't actually lying about the garage. Yumiko then approaches Juanita, but before she can get a word out, the latter states that she is not a bad person, and realizes how difficult it is to trust people, so is sorry that she blew it. Yumiko, conversely, reveals that she was actually coming over to ask if Juanita wanted to join them. Princess ecstatically accepts.

Inhabitants

  • Many unnamed people

Formerly

Deaths

  • Many unnamed people
  • 2 horses

Appearances

TV Series

Season 10

Trivia

  • Although unconfirmed, it's possible that this city may be Morgantown, West Virginia as it's the closest major city between Washington, D.C. and Charleston, West Virginia.
    • This is hard to tell however as the real life filming location looks nothing like the real life Morgantown.
    • To give some credence to this theory, there is an image where in the background there's a sign that reads "State University" and the West Virginia University is located in Morgantown.
    • This is also the only city that has appeared in the franchise where its name is unknown.
TV Series Locations
Season 1 Interstate 85Gas StationKing County, GeorgiaRoute 18Harrison Memorial HospitalKing County ParkRick's NeighborhoodGrimes Family HomeDrake Family HomeKing County Sheriff's DepartmentSiggard Family FarmAtlanta Survivor CampAtlanta, GeorgiaThe LabBradbury'sAtlanta Construction SiteAtlanta SewersAtlanta BridgeAtlanta Nursing HomeFort BenningCenter for Disease Control
Season 2 Atlanta, GeorgiaGrady Memorial HospitalFort BenningVehicle Jammed HighwaySouthern Baptist Church of Holy LightGreene Family FarmCranwall High SchoolKing County, GeorgiaKing County Elementary SchoolHarrison Memorial HospitalHouseDeserted TownsThe Carriage BarSteve's PharmacyWiltshire EstatesPhiladelphia, PennsylvaniaWashington, D.C.Mert County, GeorgiaMert County Department of Public WorksAtlantic CoastElders Mill Road
Season 3 HouseWest Georgia Correctional FacilityGeneral StoreSportman's Deer CoolerWoodbury, GeorgiaGovernor's ApartmentWoodbury Community ClinicWoodbury Research FacilityNational Guard CampWoodbury Walker PitsWoodbury ArenaHermit's ShackVerlin's Feed & Seed Co.Daycare CenterRoadside StoresYellow Jacket CreekJacksonville, FloridaStone Mountain, GeorgiaKing County, GeorgiaKing County Sheriff's DepartmentMorgan's HideoutKing County Baby StoreKing County CaféGrantville MillMotelBig Jake's Bar and Grill
Season 4 West Georgia Correctional FacilityBig SpotClara's CampMacon, GeorgiaBig Tony's Express MartFort Valley State UniversityNeighborhoodTuscany Family HomeNational Guard CampWoodbury, GeorgiaDeserted TownsApartment BuildingRetirement HomeMartinez's CampFort BenningCabinForest CampJoe & Joe Jr.'s BBQ ShackNeighborhoodPine Vista Country ClubMoonshine ShackFuneral HomeHouseTerminusTrain TunnelGarage
Season 5 TerminusCabinSt. Sarah's ChurchDeserted TownsGun StoreMcQuarrie Family Services Food Bank and Thrift StoreHunter's SchoolHouston, TexasGrocery StoreBook StoreGetz Fire DepartmentWest Georgia Correctional FacilityNeighborhoodTuscany Family HomeWhalen Law Firm LLPInterstate 85Atlanta, GeorgiaTemporary Housing FacilityAtlanta BridgeGrady Memorial HospitalAtlanta WarehouseAtlanta FEMA SiteShirewilt EstatesBarnWashington, D.C.Supply RoomAlexandria Safe-ZoneVega Zeta Solar Distribution GroupWoodlands Mall Construction SiteDel Arno Foods
Season 6 Alexandria Safe-ZoneQuint Materials Company Road Base QuarryRed Rendezvous PointYellow Rendezvous PointRendon Equipment SalesDeserted TownsPet StoreFeed StoreAlleywayKing County, GeorgiaMorgan's HideoutMorgan's CampEastman's CabinEastman's CemeteryAlexandria SewerBurnt Out ForestA.A. Pattrick Fuel Co. DepotSunrise Auto InsuranceBridgeAntique ShopCobblestonesGreen Rendezvous PointSorghum BarnGas StationBarnOffice BuildingHilltop ColonySatellite OutpostSlaughterhouse OutpostBullet Factory OutpostEdison Apothecary and BoutiqueViskocil Public LibrarySaviors' RoadblockStanton Quilting Co.Savior Clearing
Season 7 Savior ClearingSaviors' RoadblockAlexandria Safe-ZoneKingdom CottageThe KingdomDeserted TownsPig CorralKingdom-Savior Drop-Off PointThe SanctuaryHilltop ColonyAtlantic CoastBridgeOceanside Cabin Motor CourtGift ShopBullet Factory OutpostHouseboatRichard's CacheJunkyardDwight's HouseChilton High SchoolCar Lot
Season 8 Alexandria Safe-ZoneHilltop ColonyThe SanctuaryDeserted TownsGas StationPaze Industrial ResearchSatellite OutpostShephard Office PlazaSavior CompoundChemical Plant OutpostThe KingdomJunkyardOceanside Cabin Motor CourtAlexandria SewerCabinThe SwampLewis Medical SuppliesMama's Country Show ClubBullet Factory OutpostRoss' FarmAmbush FieldDwight's House
Season 9 Alexandria Safe-ZoneThe SanctuaryRoute AWashington, D.C.Smithsonian MuseumDufresne County, VirginiaRoute BBridgeRoute DHilltop ColonyBridge CampLumber YardPort CityHallowbrant Outreach RecoveryJunkyardIntersectionHarrison Memorial HospitalAtlanta, GeorgiaRoute 18Cardille Family CabinGreene Family FarmCRM Pick-Up SpotThe KingdomDeserted TownsJed's CampDaryl's CampMagna's RigWater TowersFactoryPhiladelphia, PennsylvaniaBarnHilltop CabinCemeteryCovered BridgeSavior ClearingExpress Yourself MenswearBaltimore, MarylandBaltimore ShelterCoalportJones SpringsRoyal CinemaWhisperers' CampApartment BuildingPurification PlantMilton Charles School for the GiftedAlpha's RavineThe Whisperer BorderAlpha's Barn
Season 10 Atlantic CoastOceanside Cabin Motor CourtAlexandria Safe-ZoneThe Whisperer BorderSatellite Crash SiteAlpha's RavineSecond LivesWhisperers' CampDeserted TownsParking GarageThe Deeper PlaceBarnett AcademyCabinHilltop ColonyBus TerminalAlpha's BarnLibraryAlpha's CaveGas StationRendezvous CabinHilltop CabinNegan's Decoy ShedNegan's CabinBloodsworth IslandKing County, GeorgiaStone Mountain, GeorgiaSatellite OutpostSavior ClearingBoat 672West Georgia Correctional FacilityGrand HotelThe TowerMid-Atlantic CityJuanita's ApartmentFleetwood Drive MinefieldBike GarageSouthern Train YardRendezvous Point BKnoxville CommunityBeach CabinParking LotBurned Down CabinDaryl's CampLeah's CabinMini MartWater TowersWarehouseAmbush FieldValak's Viper BarSmith Family HomeReeton Healthcare ClinicCumberland Hospital
Season 11 Fort ConnorsAlexandria Safe-ZoneWashington, D.C.Subway TunnelCommonwealth Detainment CenterWall of the LostHudson Erie LineWellhaven PlazaFactoryDairy FarmChurchArbor HillsMeridianCharleston, West VirginiaThe CommonwealthThe Milton HotelUnion StationHilltop ColonyElodie's TreatsTillman's Hardware
Larger Regions GeorgiaNebraskaVirginiaMarylandWest VirginiaTennesseeUnited States of AmericaFranceOuter Space
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