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Walking Dead Wiki
This article is about the Video Game character. You may be looking for her Road to Survival counterpart. For other pages with the same name, see: Molly

"I used to live here with my sister. She was fourteen years old. When the dead started walking and Crawford shut itself in, it seemed like a pretty good deal at first. We were safe, we had everything we needed to survive. Then the rules started coming down. No-one who couldn't justify their place, earn their keep. No-one who required special care. My sister was diabetic, and by Crawford's rules, that made her a liability. I kept it a secret. Kept her safe for as long as I could. But in the end, I couldn't protect her. That's when I got out. Crawford, they always talked about how their system worked, how anything was better than becoming one of them. But I saw what they'd already become. I just wished I could have seen it before it was too late. Before they came and took my sister away. This is all that I have left of her. I didn't have time to take it when I got out of Crawford. I just wanted it, okay?"
—Molly to Lee about her sister and how she tried to protect her from Crawford. (Determinant) [src]

Molly is an original character who first appeared in Telltale Games' The Walking Dead: Season One. She is a lone female survivor who has displayed high amount of skill in agility, parkour, climbing and close quarters combat. Though relatively uncaring, rude, and extremely cocky, Molly does what she can to protect those she trusts.


Upon first meeting Molly, she seems to be entirely unsympathetic and selfish. She almost leaves Kenny, Lee, and Clementine to be devoured by walkers before changing her mind. Eventually, though, it is revealed that beneath her aggressive attitude are the remains of a caring person. She cared greatly for her little sister, whose assumed death may have caused her somewhat selfish outlook on survival in the apocalypse.



Not much is known about Molly's life prior to or as the outbreak began, except that she had a 14-year-old diabetic sister. She reveals she already lived in Crawford with her sister before the outbreak began.


After the zombie pandemic spread across the world, Molly and her sister were already living in the Crawford district of Savannah, Georgia. Crawford Oberson took control of the district and she, along with numerous other followers, sealed off the district, scrounged weapons, ammo, cars, batteries, and any other supply of vital importance of staying alive in the new world.

Later on, the safe sanctuary of Crawford tightened its security, eliminating potential liabilities such as children, the elderly, and the sick. Unfortunately, Molly's sister was diabetic, putting the two at risk of banishment/execution. To retrieve medicine for this disease, Molly made a deal with Crawford's doctor, Walter Ashe, and she committed to having sexual intercourse with him in exchange for medicine. However, Oberson began sending an inspector down to take inventory of the medicine, and would've discovered their secret. To hide it, Ashe cut off their deal. Before Molly knew it, her sister's symptoms began to show, and Crawford's men took her away.

Unable to stay at Crawford, she left, beginning the life of a scavenger, scouring houses and cars for supplies. She devised a tactic in which she would ring church bells to distract walkers, and then search the vacated areas before they could return.

Season One

"Around Every Corner"

Molly was first seen near the start of the episode. Lee Everett looked up at a church bell tower after it started to ring and saw Molly sneak past. Lee can choose to shout, stating he saw someone on the roof causing the bells to chime. Then, groups of zombies appear because of the sound of the bells.

Later on near the docks, Lee watched Molly climb down a building through a telescope. Molly walked to a news-stand and Lee attempted to sneak up on her. She appeared behind Lee and depending on how quickly Lee reacts, Lee will either get hit or block her attack and counter it, resulting in either her or Lee falling to the ground.

Clementine walked up behind Lee or Molly (depending on what happened) preventing the situation from escalating further, leading to Lee realizing that Molly wasn't the Stranger, while she notes that he wasn't from Crawford. Kenny then tried to sneak up behind Molly with a gun raised to her head but she tripped him, causing his gun to go off. Molly warned Lee, Kenny, and Clementine against poking around in the area as the nearby Crawford community were very hostile towards strangers roaming in their territory, especially strangers with children. She explained that they led a very extremist survivalist policy, meaning that anyone unable pull their own weight was either killed or cast out from their community.

After the gunshot provoked the walkers around, the group tried escaping through a back alley. Clementine, Molly, and Kenny make it safely to high ground but Lee was trapped with the walkers coming from both sides. Molly drops her ice tool to Lee so he can open a manhole and escape down into the sewers.

When the group decided that they would go to Crawford for medicine, fuel, and a battery for the boat, Molly accompanies them. She was suspiciously able to deduce that the community used the school-nurse's office as a clinic.

She joined Lee in his search for the battery in the nearby auto-shop, but soon ran off on her own, later appearing again, struggling with a walker in medical scrubs, which she throws off a roof, and proceeds to stab violently with her ice tool. Lee questions her behavior, but she claimed she was just making sure it was dead. Getting inside the garage, Lee discovered a powered car on a hydraulic lift, and asks for Molly's ice tool to puncture the hydraulic system. Molly was reluctant, and told him to take good care of "Hilda".

Lowering the lift triggers the car alarm, and Lee and Molly narrowly escape a large group of walkers by climbing onto a truck and through the roof. Molly then broke off on her own to run a personal errand, taking the battery with her as leverage in case the group might leave her behind.

Later in the episode, Lee, depending on his decision, can watch a tape and discover that Molly is from Crawford. She was having sex with Dr. Ashe, the man she threw off the roof, to obtain medicine for her 14-year old diabetic sister. Logan ends the deal in fear of being caught, leaving Molly outraged with his decision. Later, her sister was taken away and presumably killed, leading Molly to abandon Crawford.

As Lee is about to head back to the meeting place, Molly arrives and hands him the battery. If Lee watched the tape, he can confront Molly about her past, and Molly will reveal that she was out getting a photograph of her sister, the only she has left of her, from her old room. Lee can either express sympathy for her, or be angry that she didn't tell the truth.

Suddenly, Ben Paul comes running at them with a hatchet, before discovering that they aren't walkers. Lee quickly puts two and two together, and realizes that its the same hatchet he used to block the entrance to the school. In the same instant, a small herd comes through the entrance, and Molly confronts them, killing two in the process, but soon gets into a struggle with one of them.

In-Game Decision

Clementine Comes to Crawford (Unknown) If Lee chose to bring Clementine with him to Crawford, she will kill her first walker, leading Molly to be impressed with the girl's marksman skills.

Clementine Stays at the House, Shoot the Walker (Unknown) If Lee has Clementine stay at the house, he will have to shoot the walker himself. If he manages to do so, Molly will be grateful for him having saved her life.

Clementine Stays at the House, Shoot Molly (Unknown) If Lee leaves Clementine at the house, he will have to shoot the walker himself. If he shoots Molly by mistake, she will fall onto the floor and scream out in pain. She ends up losing her weapon, and runs off in the opposite direction.

Clementine Stays at the House, Miss the Shot/Hesitate (Unknown) Failure to shoot the walker will result in Molly being pushed down onto the floor. While she manages to fight off the surrounding walkers with her bare hands, she is forced to run away, separated from the group.

Depending on the player's decisions, Molly and the group will arrive safely back at the house. Lee caught Molly as she was about to head back into Savannah on her own, despite always saying that she should be on the boat because she saved Kenny and Lee's lives. Lee questioned her sudden change of heart, and she claims she's "better off by herself", but it is heavily implied that she does it to avoid pushing the group into an unpleasant decision when the time comes, and bids farewell to Lee, telling him to take care of Clementine.

In the years following this, Molly is not seen or heard of again in the series, leaving her status and whereabouts unknown.

Killed Victims

This list shows the victims Molly has killed:

Non-Canon Deaths

If Lee fails to complete a task, it is possible for Molly to die. Her death will result in a game over and Lee will re-spawn. Below is a pictorial list of when Molly can die.[1]

"Around Every Corner"


Lee Everett

"I just wanted to say thanks. For everything. It's been fun."
—Molly to Lee before going out on her own. (Determinant)[src]

Molly and Lee's relationship started rocky as Lee mistook her for the Stranger while Molly thought that he was a member of Crawford, and fought each other. After the fight, Lee demands to know about Molly, and is shocked to realize that she was the one who rang the church bells around town, causing walkers to attack Lee and his group earlier that day. Shortly after, she ditches Lee, Kenny and Clementine for zombies, but eventually decides to save them. Later on, when Lee asks Molly of Clementine's whereabouts, she says that she isn't her keeper and that he should go bug Kenny and Ben instead of her. Lee is shown to be angry towards Molly but keeps his anger to himself. At Crawford, they worked and bonded with each other to get the battery for the boat. Lee can confront Molly about her secret, to which she reveals that she was a resident of Crawford and that she had an affair with the doctor of town to obtain medicine for her sister, but was betrayed which resulted in the death of her sister. This caused Molly to leave Crawford and begin a life of a scavenger. Tearfully, Molly takes out a photograph of her sister, saying that she wanted it a lot. Sympathetic towards her, Lee comforts her. Later on, Lee catches Molly as she is about to head back into Savannah on her own, despite always saying that she should be on the boat because she saved Kenny and Lee's lives. Lee questions her sudden change of heart, and she claims she's "better off by herself", but it is heavily implied that she does it to avoid pushing the group into an unpleasant decision when the time comes, and bids farewell to Lee, telling him to take care of Clementine. Lee and Molly share a hug and part on good terms, wishing each other luck.

Molly's Sister

"We had a deal! My sister needs this medicine. Without it, she'll die, or she'll start showing symptoms and they will take her away. I can't let that happen."
—Molly to Logan about her sister. (Determinant)[src]

Molly loved her sister dearly and had a close relationship with her. Molly was concerned about her sister's diabetic condition, going as far as having sexual relations with the doctor of the town so he would provide Molly's sister with insulin. After Molly was betrayed by the doctor and her sister was killed at the hands of Crawford, Molly was deeply saddened and left Crawford, not wanting to stay with the people who killed her sister.


"And you be sure to take care of that little girl. You know she thinks the world of you."
—Molly to Lee about Clementine. (Determinant)[src]

Clementine and Molly first met near the docks of Savannah. Clementine was friendly towards Molly and said hi to her, treating her as a friend rather than a stranger. Molly, at first, wanted to leave Clementine, Lee and Kenny for the walkers, but eventually decided against it when she was given "the puppy dog eyes" by Clementine. It can be assumed that Clementine and Molly bonded on their way back to the mansion. When Lee brings Clementine along to Crawford, Molly tries to convince him not to and that it is a bad idea, showing she cared for Clementine's safety. Later, Clementine shoots a walker that grabbed Molly, demonstrating a protective attitude towards her, in which Molly will praise Clementine's shooting skills. Before leaving on her own, Molly tells Lee to take care of Clementine, saying that she thinks the world of him.


"Get that finger out of my face, grampa, before I jam it straight up your ass."
—Molly threatening Kenny.[src]

Kenny and Molly had a relatively negative relationship, and never really trusted each other. When they first meet, Kenny comes at her with a gun despite Lee telling him not to. Molly then knocks him onto the ground and nearly beats him to death before Lee breaks the two up. Later, when Molly says she had been ringing the bells in Savannah, Kenny accuses her of deliberately trying to get them killed even though she had no idea who they were. His negative attitude almost has Molly leave the group on River Street, if not for Clementine being there. Molly later demands that the group takes her with them on the boat as payment for the rescue. After Molly ditches Lee in Crawford while still having the battery, Kenny thinks she abandoned them, despite having no reason to since the battery by itself was useless. When Kenny tries to attack Ben after he admitted to helping the bandits, Molly snidely commented on how well their group was getting along, showing how little she cared for Kenny and the group, but Lee brushes her off saying its not a good time.


"Why are you even still here?"
—Christa asking Molly.[src]

Christa doesn't seem to trust Molly when they first meet after she saves Lee, Kenny and Clementine's life. When Kenny checks the boat and Lee starts to pace while waiting for him, Molly tells him to quit it, and Christa asks why she is still here, and Molly responds that in order to owe her for saving their lives, she deserves a spot on the boat. When Lee asks where they should look for medicine, Molly says to look at the nurse's office, and Christa suspiciously asks how she knows, but Molly lies by saying it was just a good guess. If Lee left Molly behind after Ben took the hatchet out of the door, Christa asks where she is, and Lee says she didn't make it, to Christa's shock, this implies that she started to care for Molly.

Ben Paul

"Nice group you got here."
—Molly to Lee about Kenny and Ben. (Determinant)[src]

Molly and Ben didn't interact much, but Molly didn't seem to care much for Ben. While searching for supplies at the mansion, Molly tells Lee to bug his "redneck friend" and the "college kid who hangs with him" (Kenny and Ben) when Lee asks her where Clementine went, displaying that Molly didn't even bother to learn more about Ben and spent most of her time searching for supplies instead of interacting with him. When Kenny tries to attack Ben after he admitted to helping the bandits, Molly didn't help defend him at all, and snidely commented on how well their group was getting along, but Lee brushes her off saying its not a good time. (Determinant)


"That girl doesn't really strike me as a team player. More the mercenary kind."
—Vernon to Lee about Molly. (Determinant)[src]

Molly and Vernon were both residents of Crawford, but no evidence suggests that they knew each other. When Lee and Vernon arrived at the mansion, Molly asks Lee who Vernon is, calling him a fossil, due to Vernon being an elderly man. Vernon seemed to look at Molly with an angry expression on his face when she called him a fossil. However, Molly thought that Vernon's plan of going through the sewers and infiltrating Crawford was not a bad idea. When Lee told Vernon that Molly took off with the battery, Vernon says that he doesn't trust Molly with the battery and that she acts more like a "mercenary" instead of a member of the group. If Lee failed to protect Molly from the walkers, separating her from the group, Vernon will be bitter towards Lee. (Determinant)

Walter Ashe

"Yeah... that's the Crawford way, isn't it?"
—Molly's response to Logan ending their deal. (Determinant)[src]

By making a deal with him, Logan would give Molly medicine for her sister if they had sexual intercourse. At one point, Logan broke his end of the bargain and said he can't keep giving her medicine in fear that Oberson would find out. This caused her to have a high amount of hatred an hostility towards him, angrily shoving the man and beating his walker form in a rage when Lee finds his body, blaming him for causing her sister to get taken away.

Crawford Oberson

"Don't know, don't care. As far as I'm concerned those fuckers got what was coming to them. I have about as much sympathy for them as they did for the sick, the old and anyone else they didn't think was fit to belong in their little paradise. So yeah, fuck 'em."
— Molly to Lee about Crawford. (Determinant)[src]

It is unknown whether Molly had any interaction with Crawford, though it is shown that Molly hated Crawford's residents and its leader, due to the tyranny of Crawford's ruling class and their atrocities toward the young, old and weak. After her sister's disappearance at the hands of Crawford, Molly left the town and was glad that Crawford had fallen to the walkers.


Video Game

Season One


  • Molly named her weapon "Hilda", and displays affection and seems to care for the weapon like it is a person. When "Hilda" is not in use, it is strapped to Molly's backpack.
  • Molly refers to the zombies as "Geeks", a name used by some characters in the TV Series.
  • Molly displays a high amount of skill in agility, parkour, climbing, and close quarters combat.
  • She is the only female survivor who Lee engages in hand to hand combat with.
  • One of Molly's lines in Episode 4, "Come on, what are you, chicken?" (said to Lee), is a reference to Back to the Future, which Telltale Games made a game about.
  • A good deal of her lines are quotes that are similar to lines from the Star Wars saga, mostly from Han Solo. This is a possible nod to Lucasarts, as Telltale Games developed Tales of Monkey Island and Sam & Max.
  • According to unused audio clips, Molly also had a father in Crawford with her sister. His name is not revealed, but it is known that he was part of the cause of Crawford's fall, as he is the one who personally hanged Oberson in the bell tower. His fate was not revealed.
  • She is the first of the three characters Erin Yvette has voiced, the others being Bonnie and Sandra.
  • According to one staff member, Molly was originally was supposed to die in a very selfish way. However, they scrapped the idea and made her leave the group to fend for herself.
  • Due to Glenn and Hershel Greene's story following their appearance in the game is developed in the canon comic book story line and Andre Mitchell's appearance is entirely determinant, as of Final Season - Molly has had an unknown status longer than any other character in the game. Behind her are Nate and Clive/Joyce.
  • She is not mentioned in the character statistics at the end of "No Time Left", along with Glenn, Mark and Chuck, even though she was a member of the group for a period of time.
    • This is most likely because there are no major choices that affect Molly's perception of Lee.
  • Molly shares the same character model as Patricia.
  • Through Telltale's involvement in 7 Days to Die, Molly is available as one of the ten Walking Dead character skins, along with Lee, Michonne, Christa, Pete, Luke, Kenny, Carley, Glenn and Lilly.[2]
    • Molly is also playable in Minecraft: Xbox 360 Edition as a skin, along with Lee, Kenny, Christa, and Omid.[3]