This article is about the Survival Instinct character. For other pages with the same name, see: Noah |
“ | Scout? She went to the morgue, get some medical tools. She said there were some mean-looking military dudes, so look out, man.
―Noah to Daryl Dixon[src]
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Noah Cruz is a survivor of the outbreak and determinately an antagonist in The Walking Dead: Survival Instinct.
Pre-Apocalypse[]
Location Unknown[]
Little is known about Noah's life prior to or as the outbreak began, expect that he was born in 1987. Athletic and clever, Noah was a socially active college student. When Scout found Noah picking a supermarket clean, he immediately volunteered for her scavenger group. Noah excels at moving quickly, but is too friendly and trusting to survivors.
Post-Apocalypse[]
Act One: Sorry, Brother[]
"Fontana"[]
Daryl Dixon runs into Noah after he had been shot in the shoulder trying to look for supplies by a "crazy sniper" on the roof (which was later found out to be Daryl's brother Merle). Anna Turner is also there patching him up. He later leaves with Anna to go to the hospital.
Act Two: Nobody Can Kill Merle but Merle[]
"Cleburne"[]
When he arrives, he is kidnapped by a nurse attempting to find a cure, being used as a test subject. There Daryl has the choice of saving him or getting medical supplies from the doctor. If Daryl saves him, Noah will thank him and run off to save Scout.
Act Three: Moving to the 'Burbs[]
"Lafferty, Georgia"[]
Later you find him in a local store where he will join you. If Daryl leaves him and takes the medicine instead, Noah will escape the hospital and hide in a nearby local store where he has been severely wounded escaping from the walkers. When Daryl enters the store and apologizes to Noah, he says that Daryl can make it up to him in the next life, before he begins shouting and screaming loudly to attract walkers into the store, hoping that the walkers could kill Daryl. Noah is then pulled out through a nearby window and eaten by walkers.
"Firesign Stadium"[]
If Noah reaches Firesign Stadium, he and another survivor will board the last evacuation helicopter. When Merle informs Daryl that the helicopter pilot has been bitten, Daryl tries to tell Noah but the helicopter takes off, leaving Noah's fate unknown.
Death[]
- Killed By
- Zombies (Determinant)
- Daryl Dixon (Caused, Determinant)
- Himself (Indirectly Caused, Determinant)
- Helicopter crash (Speculated, Determinant)
Noah, along with any other survivor that may survive till the Evac in Georgia, most likely died in the helicopter crash, as Merle notices that the "Whirlybird Pilot" had been bitten and said he was already looking like he was going to turn. The pilot might have turned mid flight causing a crash.
If Noah wasn't saved in the hospital, he escaped somehow. When Daryl meets him again and tries to apologize to Noah, he will attract walkers in hope that they kill Daryl. Noah was then pulled out of a nearby window and was eaten alive by walkers.
Killed Victims[]
This list shows the victims Noah has killed:
- Possibly numerous counts of zombies
Traits[]
- Stealthy
- Prefers Blunt Weapons
Appearances[]
Survival Instinct[]
Act One: Sorry, Brother[]
- "Fontana"
Act Two: Nobody Can Kill Merle but Merle[]
- "Cleburne"
Act Three: Moving to the 'Burbs[]
- "Lafferty"
- "Polksville" (Determinant)
- "Sherwood" (Determinant)
- "Firesign Stadium" (Determinant)
Trivia[]
- Keeping Noah alive until the end of the game rewards the player with the "Survivor Success" relic. When enabled, the relic increases the condition and the efficiency in scavenging of the survivors included in the player's party.
Survival Instinct Characters
| |
---|---|
Cabot Ridge | Daryl • Jess • Will • Buck |
Sedalia | Kessler • Warren • Jimmy • Lester |
Pemberton | John |
Garwater | Albert • Hartwell |
Fontana | Merle • Anna • Mia • Noah |
Cleburne | Dowdle • Todd |
Oakview | Kennedy • Mike |
Taggart | Charlene |
Barksdale | Ash |
Archer Creek | Chris • Sheila |
Sherwood | Aiden • Jane • Terry • Mrs. Harrison |
Miscellaneous Survivors | Bridget • Sarah • Ahmad • Holly • Shelley • Gloria |
Animals | Satchmo |
Alive characters appear in green. Unknown characters appear in blue. Dead characters appear in red and italics. Undead characters appear in grey and italics. Determinant characters appear in purple. With italics, determinant characters either die or turn undead. Without italics, determinant characters either die, stay alive or are left with unknown status. |