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North Georgia Woods is the sixteenth main story mission in The Walking Dead: Road to Survival.

Plot[]

In the woods on a scouting mission, Rosita tells the hero that Jeremiah is finished, but they need to secure the mortars, otherwise they could be killed any time. She asks Brock for help securing the mortars. Brock agrees, but asks to get his son first, as he does not want them to be separated. Todd, Brock's son, shouts for help, as he has encountered a group of walkers.

After killing a group of walkers, Brock tells Todd they have work to do. Abraham refuses to let Todd come along, stating that the two have been with Woodbury for only a few weeks, and have not been outside the town before. He tells Todd to go back to safety. Brock states they need all the available fighters they have. Garrett asks the hero player whether Todd should be allowed to come with them to fight Jeremiah.

If the player lets Todd come:

Todd is grateful, and states he will not let them down. Garrett states he won't if he does what they tell him.

If the player sends Todd back to town:

After killing another group of walkers, the group encounters Jeremiah standing on a flatbed truck surrounded by walkers. Garrett and Abraham are surprised, and Brock asks what they should do now. Abraham states Jeremiah's group cannot be expecting them after all that has happened. Garrett states they should attack, and Abraham agrees, saying one group goes for the mortars and the other for Jeremiah. Garrett agrees, and asks the hero player which group they want to be in.

If the player decides to go for Jeremiah:

If the player decides to go for the mortars:

Garrett agrees to come with the player. They fight their way through a group of walkers and get to the mortars, only to find that they do not work. Brock is surprised that Jeremiah was bluffing.

Jeremiah tells the group he will see them in hell, and allows the undead to devour him. They kill some of the walkers around him in an attempt to save him but fail to. After the walkers finish him, they turn their attention to the group. The group kills them, and afterward, they see Todd being eaten by one of them. Abraham attempts to apologize to Brock for his son's death.

If the player wanted to send Todd back to Woodbury:

If the player let Todd come:

Brock thanks the hero player for letting Todd fight. Garrett points out more walkers are coming. The group takes them out. Afterward, Abraham and Garrett debate whether Brock will be okay, as Todd was his son. Abraham states that some move on, while others let it consume them (Abraham's family was killed by walkers, as revealed in the comic series). Abraham asks Garrett to keep an eye on Brock. Garrett asks what he will do, and he states his group will move on toward D.C., as Jeremiah is finished. He then tells the hero player that more walkers are coming.

After beating them, Garrett asks the hero what their plan is. Abraham states that the hero will be going to Washington with them. Garrett asks why

If the hero player says they have done all they can for Woodbury:

If the hero player says they think they are better off helping Abraham get to D.C.

Garrett states they will need a few days rest. Rosita then spots a group of bandits coming for them. They fight. After defeating them, Garrett comments there will be more of this on the way to D.C., and points out they would need a lot more people with them, as they will not all make it. Abraham agrees.

Stages[]

Stage Energy Required Waves Enemies Enemy Type Ally

1 8 6 Walkers None Todd

2 9 6 Walkers Fast Todd

3 9 6 Walkers Strong, Fast Garrett

4 9 6 Walkers Fast Garrett

5 9 6 Walkers Strong Garrett

6 9 6 Walkers Strong, Fast Abraham

7 9 6 Walkers Strong, Fast Abraham

8 9 6 Enemy Survivors Strong, Fast Abraham

Credits[]

Deaths[]

Trivia[]

  • First appearance of Brock.
  • First (and last) appearance of Todd.
  • Regardless of what you choose if Todd should stay or leave, the player will receive Todd's Spiked Club; a Rare weapon which gives +20% Attack and +10 Crit.
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