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This article is about the Telltale Series animal. You may be looking for her Road to Survival counterpart. For other pages with the same name, see: Rosie

Well, Rosie here can help you get over it. She's as cuddly as they come. Except when she's mauling walkers, that is.
Marlon to Clementine about Rosie.[src]

Rosie is an animal character in The Walking Dead: The Telltale Series. She was Richard's pet, and was adopted by Marlon after her previous owner fled. She remained under Marlon's care until his death.

Quick Answers

Who was Rosie's original owner in the Telltale Walking Dead series? toggle section
In the Telltale Walking Dead series, Rosie was initially Richard's pet. Following Richard's departure, Marlon adopted Rosie and cared for her until his demise.
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How did Rosie come under Marlon's care in the Telltale Walking Dead series? toggle section
In the Telltale Walking Dead series, Rosie was initially the pet of a character named Richard. When the apocalypse occurred, Richard abandoned Rosie. Subsequently, Marlon adopted Rosie and she stayed under his care until his demise.
Provided by: Fandom
How is Rosie's personality described in the Telltale Walking Dead series? toggle section
In the Telltale Walking Dead series, Rosie is a fast, damage-dealing character. She exhibits a sweet and friendly demeanor towards her allies, particularly her owners, and is protective of them. Her trust is earned through friendly interactions, as seen with the player character, Clementine. Conversely, she is untrusting of unfamiliar individuals. Rosie displays a brutal and unrelenting attitude towards enemies, fearlessly dealing with walkers.
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What is Rosie's role in the Walking Dead: The Telltale Series? toggle section
In the Walking Dead: The Telltale Series, Rosie is an American Bully dog who functions as a guard dog at Ericson's Boarding School in the post-apocalyptic world. Originally owned by Richard, she was adopted by Marlon when Richard left. Rosie remained with Marlon until his demise. Additionally, Rosie is a playable character within the game.
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How does Rosie react to strangers in the Walking Dead: The Telltale Series? toggle section
In the Walking Dead: The Telltale Series, Rosie is a loyal ally, displaying sweetness and friendliness to those she trusts. However, she is wary of strangers or those she doesn't know well, such as Clementine if the player chooses to be distant. When faced with enemies, particularly walkers, Rosie is ruthless and relentless.
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Overview

Rosie is described by Marlon as being "as cuddly as they come. Except when she's mauling walkers that is". To her allies, Rosie is sweet and friendly. She always looks out for her owners and will do whatever it takes to protect them. However, she can be untrusting towards those she doesn't know very well. If Clementine is distant from Rosie, she won't trust her. However, if the player is friendly with Rosie, she will be friendly towards her. To her enemies, Rosie is brutal and unrelenting. She has no qualms with dealing with walkers, with her first scene being her mauling one to death. She demonstrates her brutality more when she brutally bites Abel.

Pre-Apocalypse

Ericson's Boarding School

Rosie was originally Richard's dog before he fled the school.

Post-Apocalypse

The Final Season

Once Richard fled Ericson's, Marlon made Rosie his pet. Over time, he trained her to sit, lie down, and kill walkers.

"Done Running"

When Clementine helps the teenagers rescue their hunting party, she fights some walkers but struggles to overpower one of them. Rosie, noticing such, sprints in and saves Clem by mauling the walker. She is visibly hostile, either because of Clem's visible fear, or because of her unfamiliarity with the girl. Regardless, Marlon congratulates her and tells Clem that Rosie can help her get over her fear. Before dinner, she is with Marlon and Brody. When Clem and Alvin Jr. go looking for Marlon and enter the head office, Rosie enters the room and growls at them, triggering Clementine's PTSD related to Sam mauling her. Marlon intervenes before Rosie and Clementine can attack each other, soothing the dog and saying that despite her looks she's sweet. Clementine can choose to overcome her fear and let Rosie sniff her hand, but regardless Rosie calms down and curls up on a mattress to sleep. Later, when Clementine wakes up and makes her way to the basement, she sees Rosie sleeping. When confronting Marlon, she stands back near the school entrance, barking loudly. She continues once AJ kills her former owner.

"Suffer The Children"

At Marlon and Brody's funeral, Rosie lies down on Marlon's grave and refuses to respond to Tennessee's attempts to get her attention to follow him. When Clementine oversees preparations, she can comfort Rosie by whistling to her as Marlon used to or by playing with her to break her out of her funk.

Later on, during the battle against the Delta's raiders, Rosie attacks Abel and mauls his right arm to protect Clementine, incapacitating him for the remainder of the fight. At the end of the fight, she is seen looking at Clementine, who smiles at her.

"Broken Toys"

Rosie is first seen when Clementine enters the basement to interrogate Abel. She is either happy to see Clementine (if you have treated her nicely and petted her last episode) or doesn't care (if you have been indifferent towards her). If you have treated her nicely, Clementine will officially make Rosie her pet. During the interrogation of Abel, if Rosie is loyal to Clementine, the player has the option to let Rosie attack Abel to get answers.

"Take Us Back"

Rosie is seen with AJ while he is fishing at the fishing cabin. If Tenn was killed, she will retrieve Clementine's hat and give it to AJ after failing to get it back himself. After AJ comes back out of cabin from putting back his spear, Rosie will be happy of Tenn coming back if he was not killed. If Tenn was killed, she will be upset seeing him be killed as a walker or lured away by AJ. Rosie follows AJ back to the school after he's done. While the kids are eating together at the table, Rosie is seen walking around. While Clementine and AJ are talking on the steps to the admin building, she lays next to them and Clementine pets her. After their talk, Rosie follows AJ to his and Clementine's room. She lays under Clementine's bed and after AJ lays her hat on the dresser, she claws at the door, wanting to go back outside. The episode ends with him and Rosie going back outside the room.

Killed Victims

This list shows the victims Rosie has killed:

  • Numerous counts of zombies and possibly animals

Relationships

For a more in-depth look at Rosie's relationships, read here; Rosie (Telltale)/Relationships

Allies

Enemies

Appearances

Episodes 1 2 3 4 5 6
Season One
Season Two
Michonne
A New Frontier
The Final Season
Appears Voice is heard
👁 Appears with no lines Appears in a flashback
Appears as a walker 🖼 Appears in a photograph/video
Appears as a corpse Appears in a hallucination/dream

Trivia

  • There are 3 achievements dedicated to Rosie.
  • Rosie, Sam, and Walter are the only dogs seen within the game.
    • Rosie is also the only animal to appear in more than one episode and the only one assumed to be still alive.
  • Rosie is the first named animal in the game series seen to kill walkers.
    • She is also one of the four known animals in The Walking Dead franchise to be shown killing walkers on-screen, the others being Shiva (and her TV counterpart), this horse and this horse of the Militia.
      • She is the only dog in The Walking Dead franchise shown killing walkers.
  • Rosie is one of the seven characters that are alive at the end of Season 4, regardless of the player's choices,
  • Rosie is one of eleven characters to appear in all four episodes of The Final Season, the others being Clementine, Alvin Jr., Violet, Louis, Tennessee, Ruby, Willy, Omar, Aasim, and Abel.
  • Rosie, Willy and Ruby are the only living characters from Ericson's Boarding School who were not captured by the Delta (Tennessee was captured temporarily).
  • Rosie is one of the twelve characters that are confirmed to survive the events of the game series, regardless of the players' choices.
  • In Clementine: Book Three, Clementine names her new prosthetic after Rosie.