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Walking Dead Wiki
This article is about the Video Game character. For other pages with the same name, see: Stephanie

"Becca's a good kid. These are shit times, and she's gonna go through that. But if we can keep her from experiencing some of the shit I've seen..."
—Stephanie talking to Shel about Becca.[src]

Stephanie, affectionately nicknamed "Stef", is a main character in Telltale Games' The Walking Dead: 400 Days, and an antagonist in "Bonnie's Story" and is a character in "Shel's Story". She serves as one of the two secondary antagonists of "Bonnie's Story" (along with Clive).


Location Unknown

Nothing is known about Stephanie's life prior to or as the outbreak began, except that she knew Roman before discovering the diner, and that she taught Becca how to play the guitar.


Season One

"400 Days"

"Bonnie's Story"

On day 220, an unknown person steals medical supplies from Roman's Group. She, Roman, and Clive go chase after and search the cornfield with flashlights to attempt to find the suspect. She can be heard shouting to the other group members, and at one point, her silhouette, as well as Roman's, is visible through the field.

"Shel's Story"

Stephanie resides at Gil's Pitstop with Shel, Becca, Roman, and the surviving Cancer Support Group members: Boyd, Clive, and Joyce. On day 236, in the diner, they watch Becca give a guitar performance and then proceed to work. Stephanie notifies Shel and Becca that something is wrong, and the three rush off to find Roman. They find an intruder has broken in, and now his fate must be decided. Stephanie argues against harming the stranger as does Boyd, while Joyce and Clive vehemently believe killing him will prevent other outsiders from discovering their present location. Depending on Shel's choice, the man will be set free or murdered. If he is released, more members from the intruder's group will raid the camp and in the ensuing battle, Boyd dies. If the man is put down, no raid will occur and Boyd remains alive.

Twenty-three days pass since the intruder incident, and Stephanie tries to make off with the group's supplies and leave the pit-stop. However, she is caught by Roman and thrown into the back of a trailer. Roman requests Shel to do the job of killing Stephanie to prove her loyalty to the group. Despite Shel trying to find a loophole around the situation, Roman thinks forgiving Stephanie or letting her go will be a detriment to their group. Shel can decide to go through with shooting her friend, or refusing and making a getaway out of the pit-stop with Becca.

In-Game Decision

When Roman gives Shel the task of executing Stephanie, Shel has the option to kill her or take the keys to the RV and drive away.

Kill Stephanie (Dead): If Shel chooses to kill Stephanie, she will tell Becca that she is willing to do whatever it takes to protect her, including commit murder. She then walks to the truck with Roman and executes Stephanie. Although it isn't shown, Stephanie's death is confirmed by the Video Game Statistics.

Leave In The RV (Dead): If Shel takes the keys to the RV, she will drive out of Gil's Pitstop while Roman chases after her. Although Stephanie's fate isn't seen or mentioned after this incident, it is most likely that Roman went back to kill her.


Killed By
  • Shel (Off-Screen, Determinant)

After Stephanie is caught stealing supplies and attempting to escape, Shel may choose to kill her, depending on the players choice.

  • Clive (Caused)
  • Roman (Caused, Determinant; Assumed, Determinant)

If Shel chooses to escape, Roman most likely has executed Stephanie shortly before inspecting their broken barricade. It has never been confirmed that Roman shot Stephanie, though seeing as he sternly meant to have her executed, it is presumed that he executed her shortly after Shel failed to do so.

Killed Victims

This list shows the victims Stephanie has killed:

  • Dee (Indirectly Caused)
  • Boyd (Indirectly Caused, Determinant)
  • Possibly numerous counts of zombies



"Becca's a good kid. These are shit times and she's gonna go through that. But if we can keep her from experiencing some of the shit I've seen..."
—Stephanie talking to Shel about Becca.[src]

Becca is good friends with Stephanie, and sets up a 'concert' for her to play the guitar. However, Becca has a hardened reaction to Stephanie's perceived betrayal of being caught running away from camp with their supplies. Becca quickly drops her own emotional attachment to Stephanie, and agrees she must die for her actions. At one point, Becca even offers to a hesitant Shel that she herself will kill Stephanie in her place. However, if Shel calls her bluff, Becca will hesitate and ultimately refuse. If Shel decides to kill her, Becca can be seen sitting down, visibly distraught. She then walks out of the RV and stares into the distance, sadden by her friend's fate.


"My God. What did you do?"
—Stephanie to Roman upon seeing Roberto tied up.[src]

Roman and Stephanie had a fairly good affiliation, and were travelling together before finding the Pitstop. He trusted her enough to work together on the hunt for the person who stole their medicine supplies. Their relationship was strained after another incident occurs in which a stranger breaks into their camp, where Stephanie disagrees with Roman and strongly believes the man should be allowed to live. However, Stephanie reluctantly goes along with the execution if Shel voted in favour of it. However, when Stephanie attempted to escape and make off with most of the group's food, ammo, and medicine, he is unable to forgive her for that, and even asked Shel to execute her.


"Hey Shel, your sister's getting pretty good, huh?"
—Stephanie complimenting Becca's guitar skills to Shel.[src]

Shel is good friends with Stephanie and enjoys her company. She is grateful to Stephanie for setting up Becca to play the guitar for everyone, which lightens the mood in their group despite the zombie outbreak. Upon learning news about Stephanie's attempted escape and being caught by Roman, Shel is devastated and must decide whether or not to kill her friend. The fact that she tried to escape from the group without consulting Shel implies that Stephanie never really trusted her, thus evidencing the limitation of their friendship.


"My God, there really is no other way, is there?"
—Stephanie coming to a conclusion that Shel was correct. (Determinant)[src]

Stephanie only knew Roberto briefly, as he was either killed or banished from the area by Roman shortly after meeting him. Stephanie voted in favor of letting Roberto leave in spite of the risks presented in doing so. If Shel or Roman decides that they must kill him, she goes along with the group, but does so with reluctance. It was Roberto who motivated her to try and escape from the pitstop, whether it be due to her fear of Roman after Boyd had died in the attack of Roberto's group or out of fear that the group had becoming something more dark and pernicious than she wanted it to be.


Video Game

Season One


  • In the game files it is shown that Stephanie was originally intended to be named Annie.[1]
    • It's possible Stephanie was originally going to be the Annie seen during Vince's Story, though she'd survive.
    • Unused code in The Walking Dead: Collector's Edition shows that an entire original ending was cut from the game, where Tavia and Annie (Stephanie) would run into trouble on a run resulting in Tavia breaking her back and Annie taking her to the 400 Days survivors camp. Based on the group members decisions throughout the previous episodes, they would either choose to help Tavia and Annie or leave them both after a walker attack.[2]
      • If they chose to leave the two, Annie would turn hostile, resulting in her getting shot.